Release notes

What's new in Pacedex

Every update, newest first — the same list you see in the app's What's new tab. Pacedex updates itself: the app tells you when a new version is out.

1.0.35Latest version · 3 Nov 2026 288 updates since 2 Jun 2026

November 2026

3 updates · 19 changes
1.0.353 Nov 2026
  • NewBattery & time: compare any two completed laps from any car — a driver's last laps against each other, or against someone else. The map shows where each one deploys and harvests the battery and where time is gained or lost, corner by corner. On the Pit Wall (the engineer picks the laps through the room, mid-race) and in the app under Analysis → Telemetry → Battery & time. Drivers with "Restricted" telemetry show no battery data.
  • NewLive incidents in Race Control and the Commentary Booth: the session's list of contacts and, when you open one, the same stewarding viewer (top view, steering, pedals and speed of both cars). Works in the app and through the room, for anyone with the code. You can turn it off in Settings → Pit Wall — auto-room.
  • ImprovedCommentary Booth: the focused car shows each sector time above the three coloured bars (purple = record, green = personal best, yellow).
  • FixedLeagues: an owner who also races can now say which name on the grid is theirs (their card used to stay "No account" forever).
  • Fixed"Report a problem in this race": long races reached support without the lap traces.
1.0.342 Nov 2026
  • NewOverlay: new Delta window — just the lap delta, big, with a ±1 s bar. Compare against your best lap or your last lap (consistency practice): pick it in the Studio by selecting the window. Starts off.
  • NewPit Wall: a Track card with the live map — every car with its number, the driver's car highlighted, DRS/straight-mode zones, and the layout turns yellow under SC and red under a red flag. Works on phones.
  • ImprovedLeaderboard and Lap Challenge: a lap where you used a flashback no longer counts. It still counts in your history, debrief and practice.
  • ImprovedLeague settings: one save bar always visible at the bottom (All changes saved / Unsaved changes), with a warning if you leave without saving. The season name can now be edited after it's created.
  • ImprovedButtons: save stands out across the whole app, and actions that delete something are marked in red.
  • FixedTelemetry: opening the flashback (or replay) screen and cancelling erased part of the lap trace — the lap detail and replay showed a gap of kilometres. Nothing is lost now; an old lap with a gap can't be shared.
  • FixedAlerts window: speed trap, fastest sector and fastest lap now show the value (350 km/h, 28.375, 1:16.458) — the sentence used to stop before the number.
  • FixedLeagues: promoting a member sent you back to the old league screen.
1.0.331 Nov 2026
  • NewCommentary booth: a Track panel with the live map — every car with its number, the focused car highlighted, click a car to focus it — and the track card: length, laps, race distance, DRS/straight-mode zones and the weekend's compounds (e.g. S C4 · M C3 · H C2).
  • NewCommentary booth: each car's number in the tower.
  • NewCompact booth: a Championship table button turns the live "if it ends like this" championship tower on and off on the broadcast.
  • ImprovedSteward mode: the exported incident image shows every value in full (nothing cut off or spilling out of the cards) and labels cars by surname, not by clan tag.
  • ImprovedCompact booth: the Onboard button now tells you when the camera didn't switch because the game wasn't focused.
  • ImprovedCommunity: the Discord now has a shortcut at the end of the first-race guide and on the Leagues screen — that's where leagues post open seats.

Nothing of this type in this month.

October 2026

18 updates · 84 changes
1.0.3231 Oct 2026
  • FixedDriver list: in lobbies with hidden names and the game in another language ("Spieler", "Pessoa"…), a name given to one driver spread to every unnamed driver. It now stays on the car you picked.
  • ImprovedRace Control: cars on the map update 4 times a second and glide between positions, no more lag.
  • ImprovedCompact booth automatic camera: in qualifying and practice it follows whoever is on a flying lap until the lap ends; in the race, with no battle, it goes to the first car on track, not a leader sitting in the pits.
  • FixedCommentary Booth: rivals on restricted telemetry no longer show tyre sets with a "?" — they show as no data.
1.0.3131 Oct 2026
  • NewRace Control (Competition → Race Control): a track map with every incident marked where it happened, track limits, contacts, penalties and overtakes, battles under 1 s and a per-driver summary. After the race, Penalise applies the league stewards' penalty already filled in; other stewards follow live at pacedex.com/race-control/<code>, no game needed; and the summary comes ready for the group or as CSV.
  • NewCommentary Booth: the focused car shows its remaining tyre sets and the wear of each set, like the live mode when you drive (rivals on restricted telemetry may come without it).
  • ImprovedEngineer: the AI key got its own card in Settings — Engineer AI (your key), right below Talk to your engineer.
  • ImprovedBroadcast: map, car status, commentary crew and sponsor step off air while a card covers them — no overlapping graphics in the default layout.
  • FixedPit Wall: it froze when opening or joining with the wall already on.
  • FixedTrack name in the screen's language in incidents, challenges and lap detail; Open the Debrief from the end-of-race notice opens the Debrief; and your question shows as You in the radio.
1.0.3030 Oct 2026
  • NewLeagues: enter a result by hand when nobody in the league had Pacedex open — tap the drivers in finishing order, mark retirements, pole and fastest lap, then confirm as usual.
  • NewLeagues: car draw in the Drivers tab — choose the teams in the draw, pairs or one per team, and who keeps their car; names appear one by one in full screen for your stream, and the result comes out as ready-made images for the group. The draw runs on the server and the league sees which attempt produced it.
  • NewCommentary Booth: remote co-commentator — whoever commentates from another home opens the link on the "Co-commentator" chip and sees the same graphics you put on air.
  • FixedLeagues: the standings with a single official round showed "null" and shifted the points; on phones, opening the keyboard wiped what you were typing.
1.0.2929 Oct 2026
  • ImprovedLeagues: the setup wizard builds the calendar rounds as you fill in date, time and number of rounds; 2026 Season Pack, Equal Performance and reserves scoring no points are the defaults; tracks are found as you type, accents or not.
  • ImprovedLeagues: "Link race" only lists races from the round's day; drivers added when confirming a result also go into the Drivers list; with equal performance each driver's car comes from the last lobby, and changing car or status no longer reloads the screen.
  • NewLeagues: the Drivers tab shows, step by step, what it is syncing (driver list, cars, name and photo). And Settings → Update shows which screens version is in use.
  • FixedEngineer saying everything twice after reopening Pacedex: an old copy of it could keep running. Overlay and engineer now close together with the app, however it closes.
  • FixedOn some PCs updated screens were never installed ("Access denied"). They install now.
  • Fixed"My best lap here" in the leaderboard showed half a track when part of the lap wasn't recorded (pausing mid-lap). It now shows your best full lap and says so; laps with a gap in the trace aren't sent to the leaderboard either.
1.0.2829 Oct 2026
  • NewLeagues: calendar first — schedule the rounds (track, date and time in the league's timezone) and each race lands in the right round by itself. Before confirming you get a preview, with "Who is it?" for drivers not on the list, game-penalty adjustments (including giving back seconds served in the pits), pole and drag-to-reorder.
  • NewLeagues: standings in the spreadsheet format leagues use — points per round with every round of the calendar, position arrows, a trend chart, stewards' penalties with their round, each round's classification without reopening it, and a standings image with Copy.
  • NewLeagues: Drivers tab — regular, reserve or guest; each driver's car (equal or realistic performance, with logo); name and photo come from your Drivers list; and the app warns you when a league driver changes gamertag.
  • NewBroadcast: Championship tower with the whole league "as it stands" — fixed or in the auto-direction rotation, with final round, title fight and champion badge. Audi and Cadillac now have logos.
  • ImprovedLeagues: reserves and guests who don't score no longer take a points position or the pole — the next league driver gets them. The live projection follows the same rule.
  • NewDrivers: a "this race only" name to replace a stranger's gamertag in an open lobby without adding them to your list.
  • FixedTower: in open lobbies, empty slots no longer show up as AI drivers in qualifying.
1.0.2727 Oct 2026
  • FixedTower: in online races, opponents' battery bar turns blue again when they have the boost available — before, only yours changed colour.
1.0.2624 Oct 2026
  • FixedBroadcast commentator: when ElevenLabs rejects the voice, the screen now tells you why (out of credits, voice needs a paid plan, language the model doesn't speak, model unavailable) instead of showing a code.
1.0.2524 Oct 2026
  • NewDrivers: a tab of its own under Broadcast, built for commentators — abbreviation and team on the tower, pronunciation and notes that never go on air, who's on track without an entry, and import of the list you already have (JSON, CSV spreadsheet or plain text). In the Booth, the card for the car in focus shows next to the tower.
  • NewLeaderboard: publish your setup with your lap and see other drivers' setups, with "Compare with mine". Off by default; turn it on in Settings → Account, for time trial only or for every lap.
  • NewTower: a "best lap" column in the Booth, on the broadcast and on the driver tower, with the race's fastest lap in purple.
  • ImprovedSetup, radio and Debrief tips reviewed: differential advice now points the right way, no more asking for things the game won't let you change mid-race (fuel mix, pressures at the stop), and no more tips that contradict each other.
  • ImprovedBroadcast: the battle banner is more compact and sizes itself to the drivers' names.
  • FixedTrack map: an outline from another circuit (Interlagos showing in Monaco) no longer gets stuck; the map rebuilds itself with the right track.
  • FixedOnline lobbies: drivers with hidden names no longer turn into a duplicated real driver ("Sargeant" twice) when car numbers repeat.
  • FixedThe boost bar turns blue again with the 2025 car in the Season Pack.
  • FixedThe broadcast commentator stays quiet while the game is paused and doesn't play stale lines when it resumes.
  • FixedBooth: switching cameras now overrides the previous focus and Onboard no longer turns itself off on a second click; on Chromebooks, the address for connecting your phone is shown correctly.
1.0.2421 Oct 2026
  • NewBroadcast commentator: a TV-style voice (ElevenLabs, with your own key) calls the race and qualifying live — the start, overtakes, penalties, safety car, last lap and chequered flag — and fills the quiet moments with track trivia and your history there. The voice goes straight into OBS. Off by default; turn it on in Settings → Engineer, under "Broadcast commentator".
  • NewRace recap for viewers: podium, highlights, the classification with each driver's start and finish, every car's tyres and the key moments (safety car, retirements, penalties, contacts). Your own races get a "Recap" button.
  • NewTelemetry: drag across a chart to zoom into a section of the lap. The bar shows how much lap A gains or loses there, and the arrows step to the next section.
  • ImprovedAnalysis is much faster during a live race and with a large history — plus a "Loading…" notice when a screen takes a while.
  • ImprovedLeague drivers: add them by hand, paste a list, import a folder of photos or bring them in from the season.
  • ImprovedSetups: the setup from your fastest lap at the track now opens pinned and highlighted at the top.
  • FixedStewarding: incidents that showed up scrambled (fan-shaped lines, jagged G-force, the track drawn wrong) now display correctly — including the ones already saved.
  • FixedBroadcast: a hiccup mid-race no longer drops the OBS overlay to "Waiting for race", and long names in the battle banner stay on one line.
  • FixedTelemetry charts shrank every time you switched laps with the browser zoom below 100%.
  • FixedCompact booth: reopening the window no longer loses the "don't steal focus from the game" mode.
1.0.2318 Oct 2026
  • ImprovedStutter monitor: Pacedex now measures the game's FPS from the telemetry and logs every hitch with the spot on track and what the app was doing at that moment. It's included when you use "Report a problem with this race" — that's how we track down micro stutters.
  • FixedThe diagnostics no longer measure per-process CPU during a race: that measurement queries Windows in a heavy way and could cause micro stutters in the game. It now only runs in the menu.
1.0.2218 Oct 2026
  • NewStudio → Broadcast → Drivers: your league's name instead of the gamertag, on every screen and on the radio. Pull the drivers from the session, set the name to show and the app recognises each one by gamertag — or by car number when the lobby hides names. The ranking and the championship keep the real gamertag.
  • NewDriver photos without touching folders: upload or drag the image onto the table and the app crops and shrinks it. The summary shows who's missing a photo, and anyone without one gets a helmet in the team colour. Season owners can send names and photos to the season, so a commentator broadcasting from the website sees them too.
  • NewHighlighted rivals: star up to 3 drivers and they get a yellow highlight on the broadcast tower and on the in-game tower and battle. In the compact booth, the star is in the drivers column.
1.0.2118 Oct 2026
  • NewStudio → Broadcast: an "Add to OBS" button puts the broadcast in your OBS scene in one click (OBS 28 or newer, WebSocket server on), on top of the game and at the right size. There's also a step-by-step guide to do it by hand and a badge that turns green once OBS opens the broadcast.
  • NewCompact booth: an "Onboard + halo" button — the halo of the car on screen comes in and stays on air until you go back to the TV camera. With the game camera on in the booth, the same click switches the camera. Also available as a global shortcut.
  • ImprovedBroadcast tower: at the start and on restarts it no longer flashes on every position change, and the Pacedex look now highlights who gained or lost a place and the fastest lap.
1.0.2018 Oct 2026
  • FixedSpectator mode: the engineer now stays fully silent, including when you watch a lobby without a car — before, he could talk about someone else's race as if it were yours.
  • FixedTower and booth for spectators: the battery and boost bar shows again for drivers with public telemetry. The game flags everyone as restricted to a spectator; now the data that actually arrives decides.
  • FixedWhen the app starts, the engineer no longer says "radio check" right after the greeting.
1.0.1918 Oct 2026
  • FixedIn-game timing tower: the "gap to leader" column now shows up and follows its on/off toggle.
  • ImprovedBroadcast: the League and "Presented by" cards use the logos in the assets folder (league, sponsor_1…6), no linked season needed.
  • ImprovedStudio: copying the OBS URL explains it never changes — OBS reads the layout saved in the app.
1.0.1818 Oct 2026
  • NewCompact booth for commentators: a window that takes clicks without stealing focus from the game, with widget thumbnails, timing tower, driver column, qualifying and race results board, and damage and wear. Experimental: the game camera switches cars on its own through the spectator keys.
  • NewAutomatic replays in OBS: overtakes, crashes and fastest laps save the replay on their own (turn it on in Studio → OBS). Studio now shows the game screen with a reference screenshot behind the windows.
  • NewLeaderboard split by game: 2026, F1 25 and F1 24 each get their own table — the 2026 car is almost 1 s faster and was deciding P1. "All" combines the three.
  • ImprovedBetter strategy in long races: the tyre model respects race distance (at 100% the tyre-life error dropped from 27 to 5 laps), the community only teaches with races of the same distance and regulations, and the pit cost is YOUR stop's. The two-compound rule is now a setting: automatic, always or never.
  • FixedThe pit plan no longer changes its mind every lap on a freshly fitted tyre ("box on 27", "goes to the end", "box on 33"…): restart laps and the full tank of the early laps no longer skew the tyre maths. At the end of the race, a rival under 1 s back is "right on you, defend" — not "won't get there before the flag".
  • ImprovedRadio: track-limit warnings say which corner, "Limiter!" when you enter the pit lane without it, losing several places in a spin is called right away, the chequered flag is always called and "tyre losing X s a lap" no longer says double. Fewer false fuel and wrong-tyre-for-the-rain alarms.
  • ImprovedCorners on all 25 tracks were rebuilt from the telemetry of the fastest laps — the corner named on the radio and in the Debrief now lands in the right place. The Debrief shows where your wheels leave the track and what it cost.
  • FixedLeaderboard: the chequered flag erased every car's final lap, so the best lap of the race could be left out. It now goes in with full telemetry.
  • ImprovedWindows: the dashboard has a "don't steal focus from the game" mode — you can click it with F1 open without the game losing your wheel.
1.0.1715 Oct 2026
  • FixedSwitching the engineer's voice showed "download failed — check your internet/firewall" even with a working connection: the voice arrived complete and only failed when being saved to disk (mostly on the Microsoft Store version). It now installs in those cases too.
  • FixedThe engineer's neural voice could switch to the robotic one mid-session: Windows' automatic cleanup deleted the temporary folder where each message is recorded. Pacedex now recreates the folder and keeps the usual voice.
  • ImprovedMobile (Android/iOS): the app no longer asks for the microphone as soon as it opens. The request shows up when you turn on voice radio — which is when it makes sense.
  • FixedRadio under the safety car: the "Safety car deployed" call could die in the queue behind other messages and never play — it now waits its turn. Restart prep comes on the right lap, when the game announces the safety car is coming in (it used to be a guess 2 laps after deployment), with its own call for the VSC ending. And the straight-mode-limited notice stays quiet under the safety car: it is a consequence of it.
  • Fixed"Careful, X is crawling ahead of you" no longer fires for cars entering or leaving the pits: the radar learns where the pit entry is on each track and recognises a car braking for the limiter. A stopped car is still a warning anywhere.
  • ImprovedMore natural radio wording: a rival "closing" now reads right in every language, "on you next lap" in the singular, and a few literal phrasings rewritten.
  • ImprovedRadio: the diagnostics now report which Windows audio output the voice is playing on, whether the output picked in Settings is still plugged in, and whether Pacedex sits at zero in the Volume Mixer — "everything looks fine but I hear nothing" is no longer a blind spot. The voice error history also truly resets with each version, with no scars carried over.
  • NewMobile (Android/iOS): the Debrief gained act 4, "What to change in your setup" — symptoms from your reference lap (understeer, hot tyres or brakes, slow exits, losing on the straights) with the suggested fix, including in practice and qualifying. Plus a door to the full panel, the same as on PC, right on the device.
  • NewIn-app review on Android and iOS: after a few races, when you open a debrief, the app asks for your store rating — at most three times, two months apart.
1.0.166 Oct 2026
  • ImprovedTelemetry-only ranking: a lap joins the world ranking only with its racing line attached, so every time can be opened and compared. Turning sharing off removes your laps from the ranking (the tower says so, with a one-click way back); turning it on brings them back at the next race.
  • FixedBroadcast: contrast pass over every widget. The driver's name on the yellow stewards card was near-white on yellow; tyre letters, team-colored names, fastest-lap purple, position-lost red and the speed-trap footer now use readable tones while bars keep the exact team colors.
1.0.155 Oct 2026
  • FixedSpectating a league without a car (lobby spectator): the race showed up in no list and collisions never became steward incidents. It now lands in Sessions → Spectated races, with the field's laps and best lap, and the steward records every contact. Older races in that situation come back to the history on their own.

Nothing of this type in this month.

September 2026

27 updates · 44 changes
1.0.1427 Sep 2026
  • NewRadio audio output: in Settings → Voice you now choose which device the engineer's voice plays on. To record only the radio in OBS, pick a virtual cable (VB-CABLE) and capture that device there — the game audio stays where it is. Applies to every voice and to the channel beeps.
1.0.1326 Sep 2026
  • FixedWeather: the "rain in ~5 min" alert no longer stays on for the whole race. It now shows only when the forecast weather for the coming minutes is rain while the track is still dry — the percentage is the chance of rain, not water on track — and only the current session's forecast is read, not the rest of the weekend's. Applies to the dashboard, overlay, halo, broadcast and booth.
  • FixedSpanish engineer: the Sharvard (female) voice was speaking with the male voice from the same model. It now speaks with the voice advertised.
  • NewSettings → System now shows this install's diagnostics ID, with a copy button — the code support asks for.
1.0.1223 Sep 2026
  • FixedLeaderboard: a lap whose official time is shorter than what the game's own clock showed at the line no longer goes up. The app compares the two when the lap closes and, when the game reported a time the car did not do, your next best lap goes up instead.
  • ImprovedLeaderboard: each track's time floor now sits 5% below the best telemetry-backed lap, and a rejected lap does not come back through a re-upload.
1.0.1121 Sep 2026
  • NewPhone and tablet app: before your voice or race data goes to an AI service, the app shows what is sent and to whom, and asks for your permission. You can revoke it at any time in the You tab.
  • ImprovedLeaderboard: a record that was uploaded without its lap telemetry now completes itself the next time the app opens.
1.0.1019 Sep 2026
  • FixedPush-to-talk on an in-game button (UDP Action): holding the button for more than 5 seconds no longer cuts your question short. The limit is now the microphone's, 20 seconds.
1.0.919 Sep 2026
  • FixedIn the game menus, the overlay windows (engineer, alerts, weather) no longer pop up empty every time a key or button is pressed.
1.0.819 Sep 2026
  • ImprovedRanking: the tower now shows every driver on the track, not just the top 50, with the count in the footer.
  • FixedWith the game paused, the overlay windows now hide instead of sitting over the pause menu as empty frames. Windows pinned as "always visible" stay on screen.
1.0.716 Sep 2026
  • FixedYour best Time Trial, qualifying and practice lap now goes to the ranking when you leave the session, with no need to finish a race or restart the app. On phone and tablet, the lap used to stay on the device.
1.0.615 Sep 2026
  • NewDelete account: in the You tab (phone and tablet) or Settings → Pacedex account (PC). It removes your email, ranking laps, public profile, challenges and league memberships from the cloud. Races saved on your device stay.
1.0.514 Sep 2026
  • ImprovedPacedex has a new name in the stores: “Pacedex: sim racing telemetry”. Same app — your races and settings stay right where they are.
  • FixedStartup: on networks where the computer's name can't be looked up, the dashboard could take over 30 seconds to open. It now opens right away.
1.0.412 Sep 2026
  • FixedEnd of race: the radio could keep repeating “car on your left” over and over after the chequered flag. Finished, retired or disqualified? The engineer goes quiet.
1.0.312 Sep 2026
  • FixedUpdate notice: people using Pacedex from the Microsoft Store were told about the website's version, went to the store and found nothing there. Each delivery (website, Store, Google Play) now has its own version — the app tells you about YOURS, and the button opens the store's updates list directly.
1.0.212 Sep 2026
  • FixedOnline racing: in a league lobby the app could swap your identity for another driver's — their name showed up as yours on the tower and on the radio, and could even become your public account name. Online, the game decides which car is yours.
1.0.111 Sep 2026
  • FixedAI Analysis: with your own model (local server), the report could come out in Portuguese even with the app in English or Spanish. Nothing the model reads is in Portuguese any more — it answers in the app's language.
1.0.011 Sep 2026
  • NewPacedex is on Google Play. On phone and tablet you can install and update from the store — no APK download, no unknown-sources prompt.
  • ImprovedVersion 1.0: Pacedex leaves 0.x behind. The number now has a rule — the middle one moves for features, the last one for fixes.
0.2.3110 Sep 2026
  • FixedRace engineer: in a dry race it could tell you to finish on the same set with the mandatory compound change still owed. The compulsory stop is now a hard rule — on the radio, on the halo and in the box call.
  • ImprovedPit lap: the call now comes from the maths that puts tyre, laps left, pit loss and track position together — no longer wear on its own. The radio also tells you which tyre you're fitting.
  • ImprovedWhen our lap differs from the game's plan, the engineer says how much he's extending (or bringing it forward) and why — and says it before the window, not on top of it.
0.2.309 Sep 2026
  • FixedAI Analysis: the report came out in Portuguese even with the app set to English or Spanish. It now follows the app's language — verdict, calls, evidence and what the AI queries live.
  • FixedPhone: the voice engineer piled up calls and narrated the past. The queue has its brake back — a call that went stale is no longer said out of time.
0.2.298 Sep 2026
  • NewThe voice engineer and AI Analysis now talk to YOUR server: any OpenAI-compatible endpoint (Ollama, LM Studio, LiteLLM, vLLM, llama.cpp). Paste the address in Settings, type the model and you're done — no key, no quota, no cloud. If your server runs Whisper, not even your voice leaves the PC.
0.2.288 Sep 2026
  • FixedTime trial: changing your rival made Pacedex show ANOTHER driver in place of your car — name, tower, panel and overlay. Time trial ghosts arrive as real cars and the game started pointing at the rival's ghost as if it were you. The app now recognises your own car and ignores the mix-up (the same happened in replays, when the camera follows an AI car).
  • FixedRanking: the demo race name ("DEMO") could become your public name. Neither the demo nor a race you watch as a spectator sets your identity any more — and the names that had already leaked were cleared from the ranking.
0.2.277 Sep 2026
  • FixedHazard radar is back: the warning about a stopped or much slower car ahead had been off in EVERY session since 0.2.24. It returns on the radio, on the halo and in the spotter window — and time trial still stays quiet about ghosts.
  • NewGame patch 1.25: broadcast now shows "Overtake enabled" and "Partial boost" in 2026 races. EA started sending those race control calls over telemetry — without them the card and the DRS train stayed silent in the 2026 car. Partial boost names the reason: wet track, safety car or red flag.
  • NewF2 2026: the category's 11 teams now show their name in the tower (it used to read "Team #493") and tyres use F2's own range, supersoft included.
0.2.265 Sep 2026
  • NewLink a race to a league: in History, the 🏆 button on the race card sends it to the Stages queue of the season you pick; in the league cockpit, "Race from history" lists the races in your database (spectated ones too) and links with one click. Covers the race run before the league existed, the lobby the roster didn't match, and the stage discarded by mistake, which reopens as proposed. Only the league owner can link.
  • FixedHidden error boxes showed up as an empty bar in league dialogs (delete league, for instance).
0.2.255 Sep 2026
  • FixedQuieter race start: the speed-trap call ("wing-heavy car") and "your team-mate has boxed" no longer fire on lap 1. A delayed start crossed the trap 146 km/h below the neighbours and became a setup diagnosis; a gap that size is never the wing, and it now stays silent.
0.2.245 Sep 2026
  • FixedTime Trial: the spotter no longer warns "very slow car ahead" about the ghosts (the default one, your personal best, a rival's ghost). Ghosts don't occupy the track — the hazard radar stays off in that session, on the radio, the halo and the spotter window.
  • Fixed"If you pit now, you rejoin P…" could be said up to three times in the same lap, following the game's rejoin estimate, which swings with the pack. It now speaks once per lap, and only when the position has really moved.
0.2.234 Sep 2026
  • NewBox call: the halo, the HUD and the engineer now tell you what to do THIS lap — BOX NOW (green), BOX THIS LAP (amber) or CAN EXTEND — adding your rejoin position and the traffic you'll meet to the tyre picture. If waiting one lap costs time (someone crosses your rejoin point, or a rival in the pit window could stop first and come out ahead), the radio calls the box before the target and says why.
  • ImprovedThe pit-exit projection now sees the NEXT lap: gaps are no longer treated as frozen and drift with each car's recent pace — the difference between stopping on lap 13 and lap 14.
0.2.223 Sep 2026
  • NewIn the lap replay, battery mode and boost are now two separate chips: battery always reads None, Medium or Hotlap, and BOOST lights up only while the button is held. Applies to laps recorded since 0.2.20.
  • NewThe replay now has an engine RPM bar next to the gear and marks the driven line wherever the car went off the racing surface: kerb, wheel off and off track. All of it is baked into the exported video. Applies to laps recorded from this version on.
0.2.213 Sep 2026
  • NewThe lap replay now shows battery charge (a bar that drains on the straights and refills under braking), the steering wheel turning with your input and the g-force circle. All of it is baked into the exported video. Applies to laps recorded from this version on.
0.2.203 Sep 2026
  • NewThe lap replay now shows energy use: one chip with the ERS mode (no deploy, medium, hotlap, overtake) and another that lights up when the wing opens (DRS, or straight mode in F1 26). Both are baked into the exported video. Applies to laps recorded from this version on.

Nothing of this type in this month.

August 2026

186 updates · 459 changes
0.2.1931 Aug 2026
  • NewThe leaderboard now shows where each lap came from — time trial, qualifying, race or practice — in the panel and on pacedex.com/ranking. Your older laps get the tag after the first race you finish on this version.
0.2.1831 Aug 2026
  • ImprovedSpeech in one breath: the next sentence is prepared while the current one plays (no gaps), no mid-sentence cuts, and the radio squelch only at the end of the message — never between sentences.
  • ImprovedMore direct radio: 30 engineer calls were shortened — the instruction stays, the padding goes.
  • ImprovedQuiet at the start: the reaction-time review now waits for the field to stretch (and your sides to clear) instead of talking through the turn-1 pack.
  • FixedFour radio slips from the Monza audit: an order to use battery at 0%, a time penalty announced twice, contradictory battery advice on the final lap, and three energy calls within 8 seconds.
  • ImprovedMore muscle for the voice: synthesis can use up to 4 cores on big machines (was 3), always at low priority so it never steals from the wheel.
0.2.1731 Aug 2026
  • FixedNo more scrambled radio sentences: when an urgent call cut a long line, its remainder still played after the alert, mixing the two. Now, cut means dead — only the urgent speaks.
  • ImprovedContinuous speech: on fast PCs the engineer says the whole sentence in one go, without the chop between clauses — chunking remains only for machines where synthesis is still slow.
0.2.1531 Aug 2026
  • FixedThe Faber voice could speak with an English accent: without its model on disk, a compatibility leftover loaded a model from ANOTHER language instead. Now, when the model is missing, the app uses the fallback and downloads the right one — and Faber is Brazilian again.
0.2.1431 Aug 2026
  • FixedThe 🔊 Test button (and the voice-switch radio check) no longer goes silent when repeated shortly after — the radio's anti-repeat filter now knows your click is on purpose.
0.2.1331 Aug 2026
  • FixedThe 🔊 Test button now waits for the neural voice to finish loading (up to 12 s) instead of falling back to the Windows reserve voice — which, without your language's voice installed, read the text with foreign phonetics.
0.2.1231 Aug 2026
  • FixedSwitching the engineer voice in Settings now applies instantly — switching to the Windows (WinRT) voice only took effect after restarting the app.
  • New🔊 Test button next to the voice selector: the engineer speaks a radio check in the chosen voice, right away — no need to wait for the next race.
0.2.1131 Aug 2026
  • FixedThe neural voice synthesized VERY slowly on some PCs (up to 29 s per sentence): the engine was pinned to a single core. It now uses 2–3 dedicated cores on PCs that have them to spare — speech is back to seconds, with your wheel (FFB) protected as before.
  • ImprovedThe "Windows voice via WinRT" option now tells the truth: Microsoft locks Narrator's natural voices away from other apps — it uses the standard (instant) voice. For the best experience: Pacedex's neural voice + Instant Voice on.
0.2.931 Aug 2026
  • NewLap Challenge: challenge a friend to beat your lap (⚔ on the lap detail) — they get a link with your lap playing and answer with theirs; the duel becomes a page with both laps and the verdict. The Challenges screen lives under Analysis.
  • Improved'★ Driver card' button on the race history: refreshes your profile card (with your fresh Driver Rating) and copies the public link in 1 click.
0.2.830 Aug 2026
  • Fixed'Report a problem on this race' kept saying "session still live" even after the flag, until you restarted the app. Now, once the final classification is saved (or the game goes quiet), sending opens right away.
  • ImprovedRadio audited against real races: the tyre diagnosis no longer fires at launch on fresh tyres (nor gives race advice in qualifying), the launch-reaction scale is fair now, repeated position echoes are gone and rival calls keep a breather between them.
  • NewYour public profile card now shows your Driver Rating — the overall number and the 5 factors, right on the image you share.
0.2.730 Aug 2026
  • FixedThe delay radar reported a phantom delay on every track load (the game freezes the session clock on the loading screen and the gauge inflated 30–50 s that didn't exist, stuck until the race ended). Drift now only counts a real queue — validated in league-night testing.
0.2.630 Aug 2026
  • NewLeagues, journey rebuilt: creating a league is now a full page (per-position points down to P20, sprint races, tiebreakers, penalty levels), the hub became cards that light up what needs you, and every owner setting — invite, members, regulation, public page, delete — has a fixed home.
  • NewThe league regulation now shows on the public page: points, sprint, drops, tiebreakers, levels and lobby rules — the board that retires the PDF on WhatsApp.
  • FixedTower laps behind on an overloaded PC (league race + OBS recording): database writes no longer wait for the disk on every row, and when the queue grows the collector skips stale state samples — never an event. The delay radar is now saved with the session and travels with 'Report a problem'.
  • ImprovedShortcut to mute the engineer mid-race (Shortcuts → Engineer), and the dashboard never serves a stale screen from the browser cache again.
  • ImprovedReport a race problem: higher daily limit (10) and, when the upload fails, the message explains why in your language.
0.2.530 Aug 2026
  • FixedThe tower and dashboard could fall laps behind the game when your PC was maxed out (league race + OBS + broadcast overlays). Internal telemetry cost is down ~10×: the dashboard, overlay, engineer and OBS now share one read instead of each paying for its own.
  • NewLag radar in diagnostics: if telemetry starts falling behind, the app records the exact moment and what was eating your CPU — "Report a problem" now arrives with the evidence attached.
0.2.429 Aug 2026
  • FixedThe panel could open LOOKING like the previous version after an update (the browser cached the old HTML — that's how the Leagues menu stayed invisible for people already on 0.2.3). Now every update shows up on first open, no Ctrl+F5 needed. If you updated and a new screen didn't show, a single Ctrl+F5 fixes it for good.
0.2.329 Aug 2026
  • NewThe league's identity took over the broadcast: photos and the league color come down from the cloud straight into /broadcast (the local folder still wins), the lower-third shows the roster photo, the starting grid becomes a REVEAL with a photo per slot and cascading entrance, the "Presented by" frame rotates the league's sponsors (with logo upload in the publish dialog) and the replay paints the car in the league's color.
  • NewAutomatic championship audits — facts, no verdict: every homologated round gets frozen badges for league room ✓, public telemetry N/M and declared vs. measured ballast (the roster card gained a "declared ballast" field). Badges show up in the Stages tab, on the public page and in the Discord post; standings now show each driver's attendance. What used to be 5 organizer spreadsheets, Pacedex now measures on its own.
0.2.229 Aug 2026
  • NewLeague room on the Pit Wall: one button in the Leagues cockpit puts everyone in the league in the SAME room — nobody types a code. The race gets linked to the league with certainty (even in hidden-name lobbies or grids full of guests), every driver's telemetry shows up in everyone's tower on league night, and the broadcaster gets the booth link right there.
  • ImprovedThe live championship projection got lighter: outside a league race it barely touches the CPU — which stays reserved for the game and force feedback.
0.2.129 Aug 2026
  • NewLIVE championship on the broadcast: during a league race, /broadcast shows the season table "as it stands" — homologated points + the current round, with arrows for who's gaining and losing and the points the race is paying right now. The widget appears on its own when the virtual championship lead changes (the auto-director cuts to it), at the chequered flag, and the booth gets a "Championship" button.
  • ImprovedThe public league page now has its English address — pacedex.com/league/<slug> is canonical (with /pt/liga/ and /es/liga/); old /liga/ links keep working and land on the right language.
0.2.029 Aug 2026
  • NewLeague championships — the biggest addition since the Pit Wall, which is why the version jumps to 0.2. Your league now runs a full season inside Pacedex: one member with the app open during the race is enough for the round to upload itself; the organizer confirms with 1 click and the standings write themselves — custom points (presets from real leagues), dropped rounds, constructors and divisions.
  • NewRoster with driver profiles: display name over the gamertag (multiple tags per driver, PC + console), rescue by race number when the lobby hides names, driver photo and self-service profile claim.
  • NewPenalties and protests with a real process: league-appointed stewards, a protest window with a deadline, points deducted after homologation, Super Licence and an auditable ledger — and a webhook posts to the league's Discord on every homologated round.
  • NewPublic league page at pacedex.com/league/<slug>: standings, rounds, photos and the league's identity (accent color and links), ready to share — without ever exposing the invite code.
0.1.24929 Aug 2026
  • FixedThe "slow puncture" call is out of the radio: after three generations of false alarms (and not one confirmed slow puncture), the engineer no longer says it. The detector keeps measuring silently so we can evaluate the signal — and the cut-tyre warning (from real damage) and the critical-tyre call keep working as before.
0.1.24828 Aug 2026
  • NewRace auto-director in the Broadcast: with no one directing, /broadcast cuts on its own to the drama on track — battles heating up, confirmed overtakes, front-runner pit stops, tyres on the cliff, rain coming — at TV pace (at most 3 cuts per minute) and silent under the Safety Car. Booth direction always wins: any command of yours mutes the robot instantly, and the commentator can switch it off for the whole room.
  • NewThe booth gained the OVERTAKE cue: the story engine confirms the on-track position swap (no pit-stop false positives) and alerts the commentator at high priority.
  • NewReport a problem in a race: the ⚑ in History sends the whole session to the Pacedex team — telemetry, all 22 cars' times, radio and diagnostics — along with your description. Nothing leaves without your click, and you can revoke the upload anytime: it is deleted from the server immediately (and expires on its own in 30 days).
  • FixedVoice: the neural voice download is no longer blocked by the site's firewall (anyone left voiceless by this gets it back); a failing sound device no longer stalls the radio — after 3 failures speech goes straight to the backup voice and retries in 10 min; and interrupting a line no longer downgrades the Windows voice to slow mode.
  • FixedSpectating a race no longer racks up thousands of false "dropped packets" in diagnostics — the 22-car tower was always complete; now the radar tells the truth.
0.1.24728 Aug 2026
  • FixedThe "switch the limiter off" call no longer fires on pit entry: there was a window where the limiter (automatic or engaged before the line) lit up seconds before the game flagged the pit lane, and the radio asked you to switch off a limiter that was right. The call now only comes if the limiter stays on for 4 seconds outside the pit lane — the real mistake, on the way out.
  • ImprovedRemote diagnostics now show the configured telemetry forwarding — support can confirm destination and state without asking the driver for anything.
0.1.24628 Aug 2026
  • ImprovedTelemetry forwarding got its final shape: an on/off switch plus separate IP (127.0.0.1 = this PC) and port fields, always visible.
  • FixedThe forwarding destination no longer disappears: changing any other setting silently erased the saved forwarding.
0.1.24528 Aug 2026
  • ImprovedTelemetry forwarding is now trivial: just type the port the other app on this PC listens on (e.g. 20778) and you're done. Need more — multiple destinations or another PC via IP:port — advanced mode is one click away.
0.1.24428 Aug 2026
  • NewPacedex can now forward telemetry to other programs: point the game at Pacedex and list the destinations in Settings (Connection section) — SimHub, MOZA Pit House or even another PC receive every packet with no delay. No more fighting over the UDP port: only one program can listen on it, and now Pacedex can be that program without cutting the others off.
0.1.24328 Aug 2026
  • FixedThe radio stopped repeating "yellow flag in X metres": a yellow that stays out (a stopped car the game never clears) is now called ONCE per marshal zone — with a single reminder if the hazard lasts over 10 minutes — and an incident spanning several zones no longer triggers one call per zone. Under the Safety Car it stays quiet, as before.
0.1.24228 Aug 2026
  • NewPhone won't open the dash? The Phone card in the Studio now detects when Windows Firewall is blocking access and fixes it in 1 click (asks for admin once). There's also a manual step-by-step if you prefer.
  • ImprovedThe firewall permission created at install time now also covers the phone/tablet dash and the booth — before, it only covered console telemetry.
  • ImprovedRemote diagnostics now show how much CPU each program is using on the driver's PC — support can confirm "the machine is overloaded" without asking you for anything.
0.1.24126 Aug 2026
  • ImprovedAI Analysis now gives the same result for the same race: the investigation runs with low temperature and a fixed seed at the provider.
  • ImprovedWhen the AI provider asks to wait (free-plan quota), the panel now explains it's normal and how to cut the waiting.
  • ImprovedImporting setups by logging into a site has been discontinued — file import (.json) is still there on the Setups tab.
0.1.24025 Aug 2026
  • FixedThe replay track now closes at the finish line — the gap between the end and the start of the layout is gone.
  • FixedIncident replay without "jumps": impossible position hops (lost packets, flashbacks, old demo) now trim the window to the coherent stretch around contact — and the demo gained a real approach instead of teleporting.
0.1.23925 Aug 2026
  • NewThe REAL track under the incident replay: the circuit's true layout (OpenStreetMap), with real width and kerbs — when the geometric fit is trustworthy; otherwise the usual band.
0.1.23825 Aug 2026
  • Fixed"Compare with my lap" now gets through Chrome's local-network protection: the browser asks permission once and the site finds the app.
0.1.23725 Aug 2026
  • NewCinematic incident replay: the camera follows both cars, slows down at contact, shows the pedal trail and exports MP4 16:9/9:16 — in the panel and on the public /i/ link.
  • New"Compare with my lap" on pacedex.com laps: with Pacedex open on your PC, the site finds your lap by itself and overlays telemetry, maps and replay.
  • ImprovedThe lap replay now names the corners: "T3 · Curva do Sol" lights up as the car goes through — in the panel and on public laps.
  • NewOne-click 9:16 video in the Debrief: your race's best lap comes out ready for stories and your league's group chat.
0.1.23625 Aug 2026
  • FixedFlashbacks no longer pollute the lap trace: gears and speed "flickered" in the replay and charts when a lap had a flashback (the re-driven stretch was recorded twice). Applies to new laps AND already-recorded ones — and the clean trace re-uploads to the ranking on your next session.
0.1.23523 Aug 2026
  • NewThe REAL track on the maps: the lap replay and lap map now draw the true geometry of 25 circuits (OpenStreetMap), with real width and orientation verified against the real world — your car drives its own line on the actual tarmac.
  • NewBest-lap replay inside the Debrief: one click on the header animates your best lap of that race, with video export.
  • NewERS trail in the replay: switch Pedals × ERS to see where the battery was spent — blue (medium deploy), cyan (high) and magenta (overtake). Applies to laps recorded from this version on.
  • ImprovedExport video now produces MP4 in any modern browser (WebM only as fallback) — ready for your league's group chat.
0.1.23423 Aug 2026
  • ImprovedOne strategy decision: the server decides the pit stop (and publishes it to the halo, tower and pit wall) and the engineer now speaks exactly that target — screen and radio never disagree, and the plan survives a voice restart.
0.1.23323 Aug 2026
  • ImprovedLap replay as smooth as it gets: your car is now sampled every 4 m (was 12) with the lap clock on each sample; the trace sent to the ranking carries up to 1,200 points and real time — the replay runs on the clock, not an estimate, and car-vs-car comparison is exact. Applies to laps recorded from now on.
0.1.23223 Aug 2026
  • NewLap replay: the lap in 40 seconds, camera following the car, track with kerbs, trail coloured by your foot (brake, throttle, coasting), speed, gear, time and sectors. In the lap detail (Analysis › Ranking) and on every public ranking lap (pacedex.com/v/…). Exports video in 16:9 or 9:16 for reels. With a comparison, both cars on track and the live delta.
  • ImprovedPublic ranking: a ↗ button on each lap with telemetry copies the lap's short link (pacedex.com/v/track-driver). The trace sent to the ranking gained one decimal place — new laps replay smoother.
  • ImprovedStudio › Broadcast: Pacedex skin with a readable tower and the country flag; classic halo with a single background under the arc; the ERS arc follows the tower rule for boost rights.
0.1.23123 Aug 2026
  • NewStudio › Broadcast: skin selector (F1 TV replica × Pacedex identity). The choice applies to this PC's OBS without changing the URL, and the copied URL carries the skin.
0.1.23023 Aug 2026
  • NewRace finished: the post-race banner gained an "Open the Debrief" button — straight to the 3 acts of the race you just ran.
  • ImprovedEngineer radio (desk test on a real 36-lap race): no "catches in 10 laps" for a car 10 s away; the pit projection no longer repeats alone on the countdown lap; "it's not the tyre" doesn't fire on a worn tyre; on the final lap only "give it everything" (no "hold to the flag" alongside); nothing after the chequered flag.
  • FixedBroadcast: 4 duplicated style rules removed (car status, current lap and speed headers; halo).
0.1.22923 Aug 2026
  • ImprovedNative halo now has the broadcast halo's glass: the translucent dark sector behind the numbers (and the deeper blue haze), without touching the text. BOX frame sized to its text.
0.1.22823 Aug 2026
  • FixedNative halo: texts and the BOX frame now stay upright (no longer tilted with the arc — Windows drew them glyph by glyph and at 38° they were unreadable); the gap behind no longer touches the name of the car ahead.
0.1.22723 Aug 2026
  • NewDriver halo as a native window over the game (14th window, Overlays › Driver): the halo arc becomes the whole dashboard — ERS and RPM on the arc, delta at the apex, gear with the pedals, speed, gaps with trend, fact slot (SC, flag, box, DRS) and rotating cells (tyre and cliff, rain, temperatures, fuel, pit stop, margin). Replaces the game HUD; starts off.
  • NewStrategy is now decided on the server and shared by every screen: pit target, target pace and execution margin come from a single decision. In the race, the halo delta is to the PLAN (the right lap), not to the fastest lap.
  • FixedBroadcast halo (dashboard model): the BOX cell never lit, the rain cell never showed and the yellow-flag chip never came up — they read fields that don't exist. Fixed; gained the margin cell.
0.1.22623 Aug 2026
  • NewJoin the Discord from the menu (Support group) and, on the Suggest a feature screen, choose between the form and the open conversation on Discord.
  • ImprovedThe Broadcast card in the Studio now makes clear it runs on its own: fastest lap, battles, safety car and pit stops go on air from what happens on track, with no commentator and no room — in a browser or in OBS.
0.1.22523 Aug 2026
  • FixedWheel button captured through RawInput ("Wheel · B2") was dropped when the settings were re-read: Test radio said "no button chosen" and the engineer ignored the press. Same for the talk-to-the-pit-wall button. Re-capture once after updating.
0.1.22423 Aug 2026
  • FixedWheel button on Simagic bases (and other direct-drive wheels Windows classes as "multi-axis") wasn't found by the capture or by Test radio, even with RawInput receiving the reports. The scan now includes every device RawInput has heard from; re-capture the button in Engineer/Shortcuts.
0.1.22322 Aug 2026
  • NewSteward mode now reads ALL the telemetry of both cars: impact G, surface per wheel (kerb, grass, gravel), spin before/after, wing damage before × after, tyres (compound, age, temperature) and the game's own call (penalty/warning). New cards, and the assessment weighs all of it.
  • NewContact close-up in the incident view: camera between the two cars, F1 silhouette with lit wheels (kerb, grass, locked, spinning) and ghosts from 0.5 s and 1 s earlier. Also in the exported image and the public link.
  • FixedWheel button wasn't detected on direct-drive wheels with more than 32 buttons that refuse direct reads (report with a Simagic FX Pro). The app now reads the wheel through RawInput, like the game does; re-capture the button in Shortcuts.
  • FixedThe simulator spoke the old layout under the 2026 format (G-force and surface per wheel came out wrong in the demo).
0.1.22222 Aug 2026
  • FixedAI Analysis claimed the driver never opened DRS in F1 26 (the 2026 season has no DRS; Active Aero straight mode now feeds the `drs` column and the AI treats an all-zero column as data not captured).
0.1.22122 Aug 2026
  • FixedThe engineer's speech speed wasn't being saved (the panel sent it, the server dropped it). It now persists and applies on restart.
0.1.22022 Aug 2026
  • FixedHotfix: the engineer stopped answering questions since 0.1.216 — the new context broke on empty values the game sends (tyre pressure/temperature in the garage). Each context block is now independent: a missing value never silences the answer.
0.1.21922 Aug 2026
  • FixedHotfix: the voice engine runs below normal priority again (0.1.213 had raised it and the wheel shake came back), and speech pre-synthesis is now one at a time, only while another line is playing — on slow machines it stacked up and the engineer went silent.
0.1.21822 Aug 2026
  • ImprovedBroadcast: the classic halo now has the same size as the Driver panel model (1500 px wide), drawing unchanged.
0.1.21722 Aug 2026
  • ImprovedPit plan: stretching a tyre beyond its life is now a computed cost, not a ban. When stopping costs more than stretching, the engineer says “numbers are in: this tyre goes to the flag” and stops calling you in — instead of ordering a 23-second stop with 10 laps to go.
  • ImprovedTies between plans within model noise favour fewer stops, and the declared plan no longer flip-flops lap to lap.
0.1.21622 Aug 2026
  • FixedFalse “tyre cut — box this lap”: the call fired on normal wear (tyre damage tracks wear in F1 25). Now only when damage is well above that wheel's wear, or jumps suddenly.
  • ImprovedThe voice engineer (questions) now gets the full telemetry: damage, temperatures, pressures, fuel and mix, ERS and mode, boost, setup, stints, grid, speed trap, sector records, tyre sets in stock (set by set), and rivals' ERS/fuel. No more inventing tyres you don't have.
  • ImprovedNo undercut calls in the last 8 laps, no braking diagnosis on the pit-in lap, and no battery advice under the safety car.
0.1.21522 Aug 2026
  • Fixed“Two engineers” at startup, for good: the greeting waiting for the neural voice was abandoned by an urgent call and came out in the Windows voice at the very moment the call played in the neural one. Now the greeting is dropped in that case and the queue cuts whatever is playing before moving on.
0.1.21422 Aug 2026
  • NewClosing laps (last 6): instead of calling a stop, the engineer tells you how much you're losing per lap and, from the real pace of the car behind, whether he catches you before the flag — and how much you can lose per lap and still hold him.
  • Fixed“Two engineers talking at once” when opening the game: the greeting used the Windows voice while the neural voice was loading, and an urgent call didn't cut it off. Now it does.
0.1.21322 Aug 2026
  • New“Driver panel” halo on the broadcast: a halo widget model that replaces the game HUD — ERS and RPM on the arc itself, delta, gear with the pedals in the middle, speed, boost, position, gaps and rotating tips (tyre, cliff, fuel, box). Pick it in Studio → OBS → halo → Model.
  • ImprovedA more pragmatic engineer: no replanning after you ignore the box call, no gap talk about a car that just pitted, no pit request in the closing laps, and no “slow car ahead” under the safety car (everyone is slow).
  • ImprovedFaster voice: the first phrase is short and pre-synthesised while it waits its turn; the voice engine gets normal CPU priority.
  • FixedAsking the engineer “who has the fastest lap?” now gets an answer — the data was on the tower but never reached him.
0.1.21221 Aug 2026
  • FixedThe engineer crashed the app on the first flying lap of practice/qualifying (a bad comparison between your live sector and the sector record, since 0.1.207). The "purple sector" call now works as intended.
  • NewThe /broadcast gained the PACEDEX skin: all 31 widgets redesigned in the app's identity (glass, context-colored blade, condensed numbers) — tower in packs with the gap in the gap, battle with the last-laps trend, a drawn undercut projection, pace as bars, grid slots and flags painting the frame. Add ?skin=pacedex to the OBS source URL; the F1 TV replica stays the default, untouched.
  • NewThe broadcast map (Pacedex skin) now knows the corners by name: numbers on the track, the current corner spelled out ("T1 · SENNA S"), the distance already covered lit up and a ring marking where the battle is.
0.1.21121 Aug 2026
  • FixedThe incident viewer drew the track MIRRORED in games whose axes arrive flipped (Zandvoort's T1, a right-hander, showed as a left — spotted by Otton) and the assessment's sides came out swapped too. The app now detects the mirror against the track's real map and undoes it; old incidents are fixed on read.
0.1.21021 Aug 2026
  • NewThe timing tower gained a SECTORS column (each car's last-lap S1 · S2 · S3) — purple is the session record for that sector, green your own best. It starts off: enable it in Studio → Driver → Tower. A driver's request, shipped within the week.
  • NewSteward mode now shows your car's PHYSICS in the incident: kerb strike, unloaded wheels, front locked under braking or rear spinning — read from the suspension and per-wheel slip the app records. Also on the incident's public link.
0.1.20921 Aug 2026
  • FixedDriver halo in OBS: it's now FIXED (it no longer vanishes when duel, pit or sector cards come in — they yield instead) and its background has a transparency floor: even with "Background of all" at 0%, speed, gear and readouts stay readable.
  • ImprovedThe voice selector now warns when Windows has no voice installed for the engineer's language (without one, the built-in voice would use the wrong phonetics) — with the path to install it.
0.1.20821 Aug 2026
  • FixedUrgent fix for 0.1.207: with the neural voice not yet downloaded, the engineer crashed right after starting (voice backend switch error). If your radio went silent on 0.1.207, this is it.
  • NewThe Windows voice is now a selectable option — not just the fallback. It's the quickest to respond (it streams speech instead of synthesizing first) and now stays resident: no PowerShell startup cost per call. The speech-speed setting applies to it too.
0.1.20721 Aug 2026
  • NewThe race engineer went through a full design review: the pit target now comes from the optimizer (tyre AND track position together), moves with a call — never silently — and comes with a pace target you can compare to the dash delta.
  • NewNew radio calls: the safety-car delta, the qualifying clock ("go out now"), slow punctures caught by pressure, blue flags naming who's coming, repeated wheel locking, aquaplaning, a time-trial coach and the speed trap as evidence of wing damage.
  • NewAdjustable speech speed (Normal / +10% / +25%) and the British voices calibrated to radio pace — a supporter's request: the info has to hit your ear in a hurry.
  • NewWet-weather strategy: plans now exist in the rain (inters and wets join the model), a red flag replans — the tyre change there is free — and there's a restart briefing behind the safety car, cold brakes included.
  • ImprovedMore honest projections: fuel burn is separated from measured tyre degradation, safety-car stops no longer pollute the learned pit loss, and the "was the stop worth it?" verdict uses the track's real measured cost.
  • Fixed"Essentials only" is now truly essential: spotter, flags, safety car and the pit call under SC keep talking — the previous version silenced exactly the safety calls.
  • FixedA more trustworthy radio: the panel transcript only logs what was actually said, in-the-moment tips no longer jump urgent calls, the coach stops blaming you for a damaged car or wheels off track, and one race's state no longer leaks into the next.
0.1.20620 Aug 2026
  • FixedUnder the safety car the radio sticks to the essentials: no more repeated "yellow flag ahead, lift off" for every sector and no gap read-outs in the queue — the safety-car call is the news.
  • FixedThe voice engineer speaks your racing vocabulary: no more word-for-word oddities for tyre wear, and the Active Aero call now says "straight mode" instead of spec jargon.
0.1.20520 Aug 2026
  • NewThe race engineer now warns you when the engine, gearbox or a power-unit component is worn — and immediately if the DRS or ERS fails. Until now engine damage was the one thing that ended your race with no warning at all.
  • NewYellow or red flag ahead: the spotter calls the distance to the sector before you get there, not just when the flag is already in your face.
  • NewA heads-up when your team mate pits — that's when the team shows its strategy.
  • ImprovedBroadcast: the halo now has its own background (the Studio's transparency control works on it) and also shows up in the all-cars mode instead of hiding behind the other cards.
  • ImprovedA league car with a custom livery now shows its real colour in the tower and on the map, instead of the base team colour.
  • FixedWhen you use a flashback, the app now knows straight away and discards what it was measuring on that lap — before it had to infer it from distance and sometimes got it wrong.
0.1.20420 Aug 2026
  • FixedThe race you just finished no longer ends up in the spectated-races history. When a race ends the game reports you as a spectator (results screen), and that flagged the whole session as spectated — it vanished from the Sessions tab and never reached the ranking.
  • NewAnd if one of your races already ended up there: the Sessions tab now flags recent watched races, and each one has a “This race is mine” button that moves it back to your history and sends it to the ranking.
0.1.20320 Aug 2026
  • NewFull screen on the dashboard: a button at the top (or F11) hides everything around it, and the app remembers your choice next time.
  • FixedBroadcast tower: the PD badge now sits right after the driver's name (no longer overlapping it) and the penalty marker moved to the far right of the row, aligned across all drivers.
  • ImprovedSuggestions sent from the app now arrive linked to your account — if you write without leaving an e-mail, you can still get a reply.
0.1.20220 Aug 2026
  • FixedRace engineer: the slow-car-ahead warning no longer fires for cars in the pit lane. A car that pitted keeps advancing in the track-distance count, and the radio was warning about a rival who was stopped in the box.
0.1.20120 Aug 2026
  • NewOBS broadcast: the halo (the car panel over the camera) now works for ANY driver — it follows the commentator's camera in spectator mode and the Booth's direction, not just your own car.
  • ImprovedHalo redesigned: ERS and RPM now follow the arc's curve, the gear became one large number, and a strip shows lap, sectors (purple/green/yellow) and delta.
  • NewHalo with rotating info: ahead, behind, best lap, tyres, fuel, temperature and pit window take turns at the same cadence as the tower.
  • FixedThe colour for boost/DRS availability is now the same on every screen: the battery bar shows whether it is available (blue) or not (yellow), and the chip only lights up when the aid is actually open.
  • FixedRace engineer: a penalty from a previous race is no longer brought up in the next one. When a session starts with a pending penalty inherited from the game, the radio stays quiet about it — and speaks up normally if you pick up a new one.
0.1.20019 Aug 2026
  • FixedOBS broadcast: full pass on when each card appears. The battle card no longer shows on the stationary grid, in the pit queue or on the results screen; in practice/qualifying the tower shows lap times (not “LEADER” and race gaps); winner, podium and eliminations wait for the right moment; and forcing the crew card no longer un-mutes the others under safety car.
  • FixedAn invalidated lap (track limits) no longer becomes the “fastest lap”, the purple row in the tower or pole in qualifying.
  • ImprovedDriver stream: the right-hand cards no longer overlap and follow YOUR car; the current lap shows minutes (1:15.9); an old radio message no longer plays when the OBS source opens.
  • FixedRadio (F1 26): “deploy the overtake down the straight” only when you actually have the boost.
0.1.19919 Aug 2026
  • ImprovedNative driver tower: battery bar under the name (same as the dash and the broadcast) — blue with boost, yellow without, full = 100%.
  • FixedRadio (F1 26): “deploy the overtake down the straight” only when you actually have the boost — no boost, no call.
0.1.19819 Aug 2026
  • ImprovedBroadcast tower: battery bar under the name (full column width, full = 100%; blue with boost, yellow without) and a names selector in Studio → OBS (code, surname or full name).
  • FixedDash: the speed unit no longer touches the corner number.
0.1.19719 Aug 2026
  • FixedNames in hidden-ID lobbies: when the game sends “Player”, Pacedex shows the car's driver (team + official grid number), just like the game's own name tag — in the tower, booth, broadcast and radio.
  • NewDash (native and phone): current corner number next to gear/speed.
  • ImprovedBroadcast: DRS/boost is now an underline under the name in the tower (blue = available, green = in use); team logos in the 2026 Season Pack; “in use” green in the native tower too.
0.1.19619 Aug 2026
  • FixedVoice engineer: wet-tyre calls and “can we go longer?” now come from Pacedex numbers — no more wets/inters on rain probability alone (only when the track asks for it), and with tyres saved behind a Safety Car it sees the life left instead of repeating the game's default stop.
  • FixedBroadcast tower (/live and OBS): showed only #number even when the game sent real names — drivers show up again.
0.1.19519 Aug 2026
  • FixedNeural voice (Piper): when it can't produce audio (Store install, accented folder path) the app now says why and falls back to the reserve voice right away; if the PC was just overloaded by the game, it retries 10 minutes later instead of staying silent until you close it.
  • FixedThe radio no longer says “Player” in lobbies with hidden names: it says “the car ahead/behind” — in penalties, gaps, rival pit stops and the voice engineer.
  • FixedThe “port with no data” notice no longer blames another program (e.g. the Fanatec service) when the open game simply has telemetry off — it points to the 1-click switch.
  • ImprovedVoice and voice-engine downloads fall back to a pacedex.com mirror when an antivirus/proxy blocks HuggingFace/GitHub.
  • ImprovedRadio: “no new damage” no longer repeats 3× a lap, and a message waits up to 100 s for a free line before expiring (it used to die at 25 s). The Pit Wall now publishes straight to the relay (lighter and steadier).
0.1.19418 Aug 2026
  • ImprovedThe Pit Wall is now its own screen under Live (no longer inside Settings): open the wall, the team radio and “be another driver's engineer” all in one place. The Booth stays the commentator's tab.
  • ImprovedSteward mode with more context: the incident now freezes nearby cars and the track state (safety car, flag, corner). The assessment uses it — a 3rd car nearby or a neutralization lowers the read's confidence.
0.1.19318 Aug 2026
  • NewDriver Rating: your overall score (0 to 100) across 5 factors — pace, consistency, racecraft, cleanliness and tyre —, on a player card, with your best and worst tracks and a shareable image. Under Analysis.
  • NewSteward mode now gives an assessment (aid): racing incident or predominantly one driver, with a confidence level and the signals for and against each. The verdict is still the league's.
  • ImprovedThe engineer answers faster: it speaks sentence by sentence — the first comes out in seconds — instead of waiting for the whole reply to synthesize (which stalled mid online race).
  • ImprovedBroadcast: the “DRS train” no longer shows at the start, under safety car or on the formation lap (when everyone is bunched) and no longer overflows with the whole pack.
0.1.19218 Aug 2026
  • ImprovedThe “no data received” notice now names the exact cause when another program (SimHub, Crew Chief…) is holding the game's port — with the fix: turn on UDP Forwarding to Pacedex's port, or point the game to it.
  • ImprovedRicher remote diagnostics: which programs are using the telemetry ports on this PC, which telemetry apps are open, whether the game is running and whether the firewall rule exists — support finds the cause without asking the driver for anything.
0.1.19117 Aug 2026
  • NewCapture-to-bind shortcuts: click a shortcut's key and press what you want — a key, a wheel/gamepad button or a button of the game itself (“UDP Action”), which also works on console.
  • ImprovedSettings → Shortcuts as cards by area (driver windows, ask the engineer, booth, steward); a key used by two shortcuts lights up on both.
  • ImprovedSettings → Overlays now opens the Overlay Studio directly (real preview); window behaviour (context mode, hide radio) and each window's help live in the Driver editor.
  • ImprovedSidebar: “Support” group with the coffee link (the footer was hidden when the rail was collapsed).
  • ImprovedBooth: the “Team & league” fold (commentator, analysts and league names) opens by default the first time.
  • FixedBroadcast: the sample badge and the sample driver's name now follow the language.
0.1.19017 Aug 2026
  • NewSteward mode (Analysis → Incidents): every contact between two cars the game reports freezes 12 s of both cars' telemetry — top view to scale, steering, pedals and speed with a synced cursor, overlap at contact, who braked first; export an image and publish a link (pacedex.com/i/…) for the league; mark by hand with a button or hotkey.
  • NewBroadcast: sector comparison A vs B (best lap, per-sector delta and ideal lap) and a fixed fastest-lap card (photo, team and the lap it was set on); booth buttons and hotkeys.
  • NewPit Wall & Commentary Booth: team radio (pacedex.com/pit/<code>) and the commentator's booth — local (Booth tab, also on a tablet) and online (pacedex.com/booth); automatic league room; peers (Pacedex drivers' telemetry in everyone's tower).
  • NewTeam radio with real voice: voice notes both ways (hold and talk), the human engineer can mute the driver's virtual engineer, and a second push-to-talk button 'talk to the pit wall'.
  • NewOverlay studio (Overlays tab): OBS, in-game windows and phone in one place, with a real preview of the windows, layout editor, full screen and a sample race without the game.
  • NewBroadcast (OBS): map, tyre strategy, DRS train, commentary team (who's speaking) and league; directed from the booth or by hotkeys (Ulanzi/Stream Deck) with the game focused.
  • ImprovedNew panel: thin header, rail menu, Settings and Analysis as cards → cockpits, Sessions and Race history in the new design; Booth and Pit Wall in the Live menu; first-time tips and the '?' to replay them.
  • ImprovedSessions and public profile show what race it was (online league · career · GP · race distance); the profile's driving style analyses up to 40 races.
  • FixedRanking: guard against duplicate driver when the gamertag already belongs to an email account; dead token heals itself; an overlay window with nothing to show displays a name chip instead of a loose border.
0.1.18917 Aug 2026
  • FixedOverlay: the resize handle showed as a square detached from the panel (at the corner of the invisible window). It now sits at the corner of the drawn content — and that is where the click resizes.
0.1.18817 Aug 2026
  • FixedEngineer: in a train of cars, the defence call ("so-and-so behind, has DRS, save battery") repeated after every overtake. It now applies per rival, once, with a 3-minute gap.
  • FixedEngineer: under the safety car it no longer gives stint advice ("the tyre lasts to the end", "you catch the car ahead in N laps") — the race is neutralised; the only call is to pit under the SC when it pays.
  • FixedMicrosoft Store: the Store-installed app said "you're on the latest version" while being many versions behind (the Store wasn't auto-updating). It now announces the new version and the button opens the Pacedex page in the Store.
  • ImprovedThe app now reads the game mode, rule set and session length (25%, 50%, 100%…) straight from the game instead of inferring them from the lap count.
0.1.18616 Aug 2026
  • FixedRanking: the same driver could show up twice when the app lost its login data (reinstall, switching installers). Existing duplicates have been merged.
  • ImprovedSite on phones: a navigation menu on every page, and tapping download on a phone now offers to copy or share the link to open on a PC.
0.1.18515 Aug 2026
  • FixedTrack map for Madring (Madrid) and for the reverse layouts of Silverstone, Red Bull Ring and Zandvoort: the circuit outline was blank in the lap, the debrief and the ranking.
  • FixedPublic profile and ranking on the site: on phones, scrolling no longer jumps back to the top.
0.1.18415 Aug 2026
  • NewPublic driver profile at pacedex.com/p/<id>: your showcase — gamertag, flag, best laps per track with world position, career (km, laps, hours, wins), recent races, progress and driving style. Starts on; in Settings › My public profile you switch blocks off one by one (off deletes from the cloud), write your About and generate the link card.
  • NewShare this lap: any lap (not just your fastest) becomes a pacedex.com/v/<id> link with map and charts — in Sessions, Telemetry and the lap detail. Setups can be published on your profile.
  • NewScreens by download: interface improvements now arrive without an installer (the app downloads the screen bundle from the site and shows 'new screens — reload').
  • NewIn Portuguese, 'Buy me a coffee' opens a Pix screen (Brazil's instant payment); card stays as the second option.
  • FixedLeaderboard: on installs where Settings were never opened, the best lap didn't upload at the flag. It does now (sharing is the default).
0.1.18315 Aug 2026
  • FixedThe engineer no longer mistakes the rain forecast for a wet track: the rain probability was read as standing water, so the radio called for intermediates on a dry track — and wets when inters were the right tyre. Tyre calls now follow the actual weather; the probability only feeds the incoming-rain warning.
0.1.18214 Aug 2026
  • FixedThe "Race engineer" switch description now states the current state ("On: …" / "Off: …") — the old wording could read as if the radio was off even with the switch ticked.
0.1.18114 Aug 2026
  • NewSpectator mode is now recognised: the race you're watching goes to its own history ("Watched races", in the Sessions tab), never counts as your lap or joins the ranking — and the engineer stays silent. Tower, map and broadcast (OBS) keep working: perfect for casting your league.
  • NewNew "Race engineer" switch in Settings: when off, the radio goes fully silent — no calls, no panel messages, no push-to-talk. Switch it back on and it answers with a radio check.
0.1.18014 Aug 2026
  • NewYour best laps now join the world ranking automatically after each race — nothing to set up. Don't want in? Turn it off in Settings → Privacy & data.
  • FixedThe radio no longer repeats the cold-tyre warning while you sit in the garage.
  • Fixed"Past your plan's limit" no longer nags about a pit stop you already made — and doesn't repeat every lap.
  • FixedRival penalties and deleted laps only make the radio if they're the car right ahead of or behind you.
  • FixedAttack and defence calls now check the real on-track distance first: a rival 18 seconds away no longer becomes a "0.3s duel" because of bad lobby data.
0.1.17914 Aug 2026
  • NewThe Debrief gets a "You vs the top of the board" block: the 3 corners where the track's reference lap beats you, with minimum speed side by side. For ranking participants; if the top is you, the block says so.
  • ImprovedThe pit rejoin position called on the radio is corrected by the deviation the community measured at that track (the game's estimate tends to run optimistic).
  • ImprovedThe briefing flags when the community's typical number of stops at the track differs from your plan.
0.1.17814 Aug 2026
  • NewThe engineer is born knowing: on a track where you have few or no races, it starts from the community's anonymous knowledge ("going by the Pacedex community, the medium does ~16 laps here") and calibrates with your own laps. Your own solid data always wins; offline, nothing changes.
  • NewTrust line in the Learning tab: each track shows the model's real accuracy ("this track's predictions: ±2 laps over the last 3 races") and how many races were left out for a different wear regime.
  • FixedA race in a lobby with reduced or accelerated wear no longer contaminates the track model: learning separates by wear regime and discards what isn't from your championship.
0.1.17714 Aug 2026
  • NewYour world-ranking name is now always your in-game gamertag: it uploads and updates itself every race. The name field is gone — in the profile you only pick your country flag.
  • FixedPenalties that arrive together no longer swallow each other: every event is processed in order — including YOUR penalty when it lands right next to a rival's, and warnings for causing a collision. And the contact verdict with an already-damaged wing now says "no new damage, wing still at X%" instead of "no apparent damage".
  • ImprovedA cleaner, sharper radio: the same sentence no longer repeats within a window (ERS tips, generic yellow flag, slow-car warning), position is only announced after holding for a full lap, the start gets a verdict ("the start cost 3 places"), "catches him in N laps" respects the laps remaining, and the defence recognises a fast-closing attacker instead of saying "no need to push". Estimated tyre life got a sanity clamp and "makes it to the flag" requires real margin in the projection.
0.1.17614 Aug 2026
  • ImprovedThe What's New tab was rewritten end to end: every item now says directly what changed, in all three languages.
0.1.17514 Aug 2026
  • FixedThe "ignore the plan" verdict now also silences the pit projection and the countdown for the rest of the stint. The "tyre makes the flag" check uses wear projected from the stint's measured rate.
0.1.17414 Aug 2026
  • NewNew duel calls: same-pace verdict (with the rival's tyre age when relevant) and a warning when the car ahead is on worn tyres ("his window opens before yours"). Relative pace now uses the average of the last three clean laps.
  • ImprovedNew "ignore the plan: we're going to the flag" verdict when the planned stop costs positions with no laps left to win them back. Pit talk goes quiet during the stop and for 30 seconds after pit exit.
  • FixedRival penalties and deleted laps only make the radio if the car is within two positions of you. Your own penalties always speak.
0.1.17313 Aug 2026
  • FixedUnder the safety car, attack, defence, undercut and pit-projection calls go quiet until the green flag — and queued duel advice is discarded if the SC comes out before it's spoken. Still speaking: the SC call itself, "worth pitting now", tyres, damage and penalties.
  • ImprovedRemoved the "lost the game's signal" call. After a long absence the radio now only says "telemetry's back, standing by".
0.1.17213 Aug 2026
  • FixedWith the 2026 season on the 2025 UDP format, the game only transmits 22 of the 24 cars. The panel now detects this and fixes the format with the one-click button, with the game closed.
  • ImprovedThe rejoin projection ("if I pit now") cross-checks the engineer's math against the game's own simulation: when they agree you hear the full detail (position, rival, gap); when they differ, the more reliable one speaks, position only.
  • NewEnergy block in the Debrief (2026 regulations): per-lap harvest against the regeneration cap, as a bar chart, with the total left on the table and the worst laps.
0.1.17113 Aug 2026
  • FixedRacing as a licensed driver (Antonelli, Piastri…) no longer publishes their surname as your gamertag on the world ranking.
  • FixedThe platform (Steam/PlayStation/Xbox) is read from the correct byte of the participants packet — and the ranking's platform filter now also works on the 2026 format.
  • FixedBroadcast overlay (/broadcast): blue, yellow and red flags fixed — each shows as what it is.
  • FixedOverlay in Spanish: the compound letter now comes from the code (S/M/H/I/W) instead of the translated name's initial.
0.1.17013 Aug 2026
  • FixedThe update check can no longer be cached by a proxy or antivirus along the way: every query is unique. When the server can't be reached, the panel says "couldn't check right now" instead of "you're up to date".
0.1.16913 Aug 2026
  • FixedThe "engineer here" greeting and the radio check now wait for the neural voice to load and debut in the right voice — they always came out in the Windows voice before. On-track calls still never wait.
0.1.16813 Aug 2026
  • FixedIn the engineer's answers, wheels are spelled out ("rear left") and labels come out in your language — no more "RL", "FR" or untranslated words mid-sentence.
0.1.16712 Aug 2026
  • FixedThe neural voice engine is no longer killed when the model takes long to load: it finishes loading in the background while the Windows voice covers, and takes over when ready. If it never comes, the app switches to the system voice for good.
  • ImprovedEach voice-diagnostic error now records date and version, and the tally resets on every update.
0.1.16612 Aug 2026
  • FixedThe answer to your question now jumps the radio queue, interrupts the current call and never expires. Only safety calls go first.
  • FixedThe slow-car-ahead warning speaks when the danger appears or changes car — and only repeats the same car after it leaves your radar.
0.1.16511 Aug 2026
  • FixedWing damage now shows as a number on the dash from any value, native and mobile — same rule as the Damage & wear window. The rear wing got a number too.
  • FixedThe contact verdict now waits for the game to report damage and says what that hit cost — rear wing included. "No apparent damage" only comes out when there was none.
  • NewThe Debrief and the AI Analysis now light up the corner they're talking about on the map: track in grey, the segment in red with its start point marked.
  • NewThe engineer now calls battery per straight ("deploy the overtake, leave it around 36 percent"), with the target taken from your own best lap — and also warns when you brake late, not just early.
  • ImprovedStretches become CORNERS across the whole analysis. The corner-speed table, the per-corner analysis, the micro-sectors, the delta chart legend and the Debrief's strong points used to say "4928–5218 m"; now they say "T11 Parabolica". Tracks without a corner table stay in metres, which is also true.
  • FixedThe overlay windows' drag handle is now always visible, even with no content, and "always on top" is reasserted every 2 seconds — in fullscreen the game used to push windows behind.
  • ImprovedSessions with no completed lap leave the History list; the tab's bar says how many are hidden and offers to delete them (the ones holding a setup stay). The engineer silences the spotter in one-shot qualifying and pit strategy in short races.
  • ImprovedColours unified under one rule: an intact wing is green in the timing tower too, and the battery uses the same scale on the panel and the overlay.
0.1.16411 Aug 2026
  • ImprovedThe 18 corners removed in the previous version are back, anchored in the right place: the step that pins each corner to its real braking zone now rejects two corners on the same spot. 419 named corners across 25 tracks.
  • ImprovedBetter placement on 12 circuits — Imola, Barcelona, Spa, Shanghai, Mexico, Monaco, Madrid, Losail, Las Vegas, Jeddah, Hungaroring and Red Bull Ring. Each one only went in after proving it improved on physical evidence: fewer corners competing for the same braking point.
0.1.16311 Aug 2026
  • FixedThe corner coach now actually speaks during the lap. It was born with the priority the radio holds back on a flying lap — so it went quiet exactly when you're pushing, and when it did escape, it fired at the start/finish line talking about the last corner while you braked for the first.
  • FixedThe voice now says numbers like a person. "0.4" was read by the synthesiser as "zero four" in Portuguese — the decimal point is silent — and "T4-5" became "T four MINUS five". Now it says "4 tenths" and "Turns 4 and 5". In Italian, "T6" was read as a pronoun.
  • FixedAdvice no longer arrives far from the corner it's about: you could hear about a corner 1.5 km and seven corners away. Now, at most one corner in between.
  • FixedA mistake undone with a flashback no longer counts as a habit, and the engineer no longer announces impossible losses (7 seconds in one corner) when the app is opened with the car already on track.
0.1.16211 Aug 2026
  • NewThe coach now says which corner you're losing in and why: "T6 Grand Hotel, 0.4 on exit — open the wheel earlier, get on power sooner". The call lands on the straight before the corner, and only after 3 laps of the same pattern.
  • ImprovedThe spoken homework after the flag now names the corner: it used to say "braking zone 3" (a zone index, meaningless to a driver) and now says "braking into T1 Rettifilo".
  • FixedThe demo now uses each circuit's real length. It reported 5000 m for every track, which is why it never showed corner names — the app only names corners when the layout checks out.
0.1.16111 Aug 2026
  • ImprovedMarina Bay is in: 25 circuits and 423 corners now carry a name and a number. Singapore was the only one missing — sector 1 of the official map wasn't being read, and without it T1 and T19 landed on the wrong side of the start/finish line. We kept it speaking in metres until we were sure.
0.1.16011 Aug 2026
  • NewCorners now have names: where you read "Segment 4928–5218 m", you now read "T11 Parabolica" — in the Debrief, the insights and the braking homework. 24 tracks, 404 corners, positioned with real telemetry; the metre mark stays alongside.
  • ImprovedA circuit without a verified table keeps speaking in metres, on purpose. So does a layout the game reports with a different length from ours: a wrong corner number would be worse than a right metre.
0.1.15911 Aug 2026
  • FixedResizing overlay windows is easy again: the corner handle is opaque and bigger (clicks on transparent pixels fell through to the game), and the right/bottom edges resize too. The mouse wheel still zooms.
  • NewEach overlay window can now be kept ALWAYS VISIBLE. By default they hide off track (they're track overlays), which read as a bug. There's now a pin next to each window in Settings — and the same option in the window's own right-click menu.
  • NewDelete a session, or turn recording off. Restarted the race and don't want that attempt in your history? An ✕ on the session row deletes everything from it (with a warning of what goes with it). And there's a switch in Settings to drive without saving anything — with a notice on the live panel while it's off.
  • ImprovedThe engineer drops what doesn't fit the session: no spotter in one-shot qualifying or time trial (you're alone on track), and no pit strategy in short races — in a 5-lap race he'd go as far as calling "box on lap 2". Fuel and the critical tyre warning still speak in every session.
0.1.15810 Aug 2026
  • FixedAt the flag the engineer gives your position immediately and corrects himself when the official classification arrives ("with penalties, P5 official") — he could previously announce data from the earlier session.
0.1.15710 Aug 2026
  • NewThe Setups tab is now a development bench: stints in order, each one's best lap, what changed in the setup ("rear wing: 6 → 8") and the verdict in time (gained 0.640 / lost 0.350). The best car is marked purple; identical setups are flagged — then the difference is driving.
0.1.15610 Aug 2026
  • FixedThe engineer now remembers the advice, not just the situation: if he said "stay out" and the picture changed (traffic cleared), the "box now" comes out — it could previously be swallowed as "already said".
  • ImprovedAsk "what are we doing from here?" on the radio and he answers with the plan for the REST of the race, worked out from the tyre that's on the car right now — its actual age and the compounds you've already used. You get the best plan plus the best alternative on a different number of stops, so you can weigh one stop against two.
  • ImprovedWhen a compound has few of your laps at a track, Pacedex now says so instead of stating a number flat. The dashboard marks the chip "thin data" and the engineer speaks in estimates. A barely-used tyre's model can be badly off: on a real race, the Soft was showing degradation 42% higher than the truth.
  • FixedThe lap you drive into the pits was still slipping into the degradation analysis — and a pit lap is slow because of the pit lane, not the tyre. With it out, measured degradation dropped for every compound in the test races: the tyres had been looking worse than they are.
0.1.15510 Aug 2026
  • FixedThe strategy plan now runs on a single calculation that understands fuel load's effect on degradation AND respects tyre life — it no longer stretches a compound past its range, nor hides that a race is a two-stopper.
  • ImprovedBefore calling the undercut, the engineer checks where you rejoin: a rejoin into traffic becomes "stay out, we'll overcut". The pit countdown now says your rejoin position and who's there.
  • FixedThe strategy debrief no longer discards every lap after each car's first stop (it mistook the stop counter for "pit lap") — more than half the race is back in the model.
0.1.1549 Aug 2026
  • NewYour engineer now speaks ITALIAN — in a language the dashboard doesn't even need to have. Settings now has "Engineer's language", separate from the app language: the dashboard can stay in English while the radio talks Italian, from "box, box" to penalties. Born from a driver's request.
  • NewPick your engineer's VOICE. Each language ships male and female options (12 in all) and the one you choose downloads on the spot, going live in seconds — no restart.
  • ImprovedThe Microsoft Store app got about 5× smaller (from ~217 MB to ~40 MB): voices no longer ship inside the package — they download only when you pick one.
0.1.1539 Aug 2026
  • NewThe practice Debrief shows what changed in the setup between your stint and the reference lap's ("front wing 6 → 8") next to where you gained and lost. Same setup on both is called out: the difference is all you.
0.1.1529 Aug 2026
  • NewNew in the Debrief: Setup vs Driving — splits lost time between the car and your hands, by repetition (same symptom nearly every lap = setup, with a suggested change; occasional = driving). Also lists what's good and best left alone.
  • NewThe Debrief now opens for practice sessions too. Instead of comparing you with the fastest car on track (which doesn't exist in a solo run), it compares you with YOUR own best previous lap at the circuit — the right reference when you're developing a setup.
  • FixedThe Debrief could fail with no explanation in a race: when the analysed segment showed wheelspin or understeer (rather than a wheel lockup), the whole report died before reaching the screen.
  • FixedPer-segment losses (Debrief and history) now add up to the lap clock; physically impossible values are discarded instead of becoming homework.
  • NewClose season: start a championship with a clean history without losing anything. The sessions leave the list, but the engineer keeps learning from them and the overlay keeps your reference lap — and you can bring it all back with one click.
  • FixedShort and medium-distance races: the engineer said "the tyre lasts to the end" as early as lap 4 and never planned a stop, so it sounded like the strategy had no pit stop at all. The rule behind it was tuned for full races; it now scales with race distance.
  • ImprovedA tyre lasting to the end doesn't mean there's no stop. When your in-game strategy has a pit stop scheduled, the engineer now tells you which lap it is — with the countdown, the safety-car call and the comparison between your plan and what the tyre is asking for.
0.1.1518 Aug 2026
  • Fixed24-car race + legacy telemetry format in the game: the panel looked dead with no explanation. It now warns that your car was left out of the broadcast and shows how to switch the UDP format inside the game.
  • NewAnd on PC the fix is now 1 click: the same button that enables telemetry now also raises the game's UDP format to the newest one, straight in the config file.
0.1.1508 Aug 2026
  • FixedThe engineer's backup voice (used when the neural voice fails) works again: a broken step in the chain left some drivers with no voice at all, and long sentences were cut off mid-way in the Windows voice.
  • FixedThe neural voice is back on PCs with accents in the user name (e.g. António): the voice engine couldn't open its files in those folders and fell straight to the robotic voice.
  • ImprovedWhen the app truly ends up voiceless, diagnostics now say so loud and clear — instead of swearing everything was fine.
0.1.1498 Aug 2026
  • FixedAI analysis works again with Gemini and OpenAI keys: the models offered for analysis had been retired by Google (the screen just said "try again"), and the request went out in a shape the provider couldn't answer.
  • ImprovedThe AI now queries your telemetry database with ANY provider — Claude, ChatGPT or Gemini. Before, only Claude investigated; the others analysed from a distance, off the race summary.
  • ImprovedOn Google's free plan the analysis now fits: it batches queries (18 queries in 5 requests) and waits on its own when the provider asks for patience, instead of giving up halfway.
  • ImprovedWhen the AI fails, the screen now shows what the provider said — model retired, quota exhausted, key rejected — instead of a clueless "try again".
0.1.1488 Aug 2026
  • NewF1 26 on the minimap: straight-mode (Active Aero) zones are painted on the track — full zones in blue, partial dimmed, and DRS zones for the grid's classic cars.
  • NewThe engineer gained 5 new calls: your launch reaction, the car behind arming attack mode, harvest energy left on the table (F1 26), the track going to partial aero, and an instant damage check after heavy contact.
  • NewLive race: an ERS harvest-left cell (F1 26) on the dashboard, and the feed now shows launch reaction, wrong-way cars and collisions with severity.
  • FixedAligned with EA's official 2026 spec: correct g-force scale, Time Trial decoded right on the 2026 format, and ERS mode 3 is now "Boost" (was "Overtake") in the new dialect.
0.1.1478 Aug 2026
  • NewRating at the right moment: after a personal best, podium or first win, Pacedex asks how it's doing — 4–5 stars become an invite to rate it on the Store or share your race card; 1–3 go straight to our improvement queue.
  • ImprovedIf you fall many versions behind, you'll now see a more visible update reminder (at most once a week, always with "Later") — the discreet bar remains for everything else.
0.1.1468 Aug 2026
  • NewTemperature in °C or °F: pick it in Settings, next to km/h × mph — applies to the dashboard, the overlay and the dash.
  • NewF1 26: the dash shows Active Aero's straight-line mode, and the DRS chip that stayed dead all race now lights up from the game's real signal.
  • ImprovedDash: the wing joined the car drawing as a state (outline = available, filled = in use) and empty cards shrink to give room to what matters.
  • ImprovedBig monitors: Race history flows in 2 columns, Track progress puts chart and table side by side, Learning becomes a grid — and the dashboard grows past 1440px.
  • ImprovedSmoother live tower: rows update without rebuilding the table — an open tooltip no longer closes on its own mid-race.
  • FixedSettings: the hotkey selector no longer spills out of its card, the tab no longer flashes when saving, and section titles share one scale.
  • FixedLeaderboard: the standings show up instantly — before, the loading ghost vanished and the tower still took its time.
  • FixedPhone dashboard in portrait: cards now stack and scroll instead of overlapping.
  • FixedTranslations: strings that showed in Portuguese even with the app in English/Spanish (in English, the fastest-lap badge is now "FL").
0.1.1457 Aug 2026
  • NewBraking coaching: right after each braking zone, the dash shows whether you braked before or after your best lap's marker — purple chip (deeper), green (on point) or yellow (early).
  • NewBraking homework: the Debrief spots the habit ("you braked 34 m early into zone 2 on 5 of 20 laps") and the engineer sums it up on the radio after the chequered flag.
0.1.1447 Aug 2026
  • FixedRed flags no longer count as a "102-second pit stop": post-race analysis and the Debrief now know the stoppage isn't your pit crew's fault — old reports recalculate on their own.
  • FixedIf the game stopped sending telemetry because the port changed (another app touched the config), the panel shows the exact cause and the 1-click fix button again — even if you had connected before.
0.1.1437 Aug 2026
  • NewBattery vs YOUR best lap: the dash gets a tick showing how much ERS you had at the same point of your best lap — and the engineer tells you when you're hoarding too much.
  • NewSmart out-lap: leaving the pits, the engineer projects where every car will be when you cross the line — hold, push or let them by, correcting itself if the track changes.
  • ImprovedThe "radio silent" notice got smarter: flickering yellow flags, a car alongside or a bad lap no longer close the radio — silence only when you're truly on a flying lap.
  • FixedIn career mode, YOUR penalty was announced like rival news ("VERSTAPPEN. Disqualified"). The radio now talks to you: "Penalty for you…". Battery calls also go quiet under the safety car.
0.1.1427 Aug 2026
  • NewButton questions: map a shortcut (F13+, Stream Deck, wheel) and the engineer answers instantly — race situation, when to pit and how the tyre is doing. No microphone, no cloud, hands on the wheel.
  • NewSafety car delta on screen: "SAFETY CAR · Δ +1.2s" on the dash and phone flag bar — the number that avoids the penalty, right on the warning.
  • ImprovedThe radio learned when to stay quiet AND when to shout: on a flying lap, non-critical calls wait for the line (a "radio silent" chip shows it; can be turned off in Settings) — and urgent calls now cut through ongoing analysis instead of waiting for the sentence to end.
  • ImprovedThe engineer now reads the RIVAL's car: his battery and tyre age feed the attack and defence calls — "he's on 15 percent battery, you're on 35: attack on the straight, he can't answer".
  • ImprovedHonest diagnosis at the end of tyre life: a pace drop on a spent tyre becomes "it's the TYRE: 20 laps on a ~19-lap life — bring the stop forward", not "redo your braking". The stop plan also announces changes, and under a safety car the radio calls the planned stop forward — it comes for free.
  • FixedUnified wear colours: panel, phone and overlay now share the SAME scale as the "Damage & wear" window (green → yellow at 50% → red). The same tyre used to show a different colour on every screen.
0.1.1416 Aug 2026
  • ImprovedThe over-the-game dash was rebuilt from the inside out: it's now a native window, just like the other overlay windows. It opens instantly (no browser required), drags and resizes with the mouse, hides itself in the menus and the garage and obeys the same hotkey — and the lock/recenter buttons are no longer needed.
  • FixedThe "?" cards in Settings now show a screenshot for ALL windows — Grip and Pedals had no image, and the dash got its own.
0.1.1407 Aug 2026
  • NewExport CSV without hunting for it: the button now sits right in the session list, next to each race. One click and the classification downloads as a spreadsheet.
  • NewNew "Laps (CSV)" export: the whole race lap by lap, for all 22 (or 24) cars — each driver's time, sectors, tyre, wear and stops. Take your rivals' game to your league's spreadsheet.
0.1.1396 Aug 2026
  • FixedWhen updating, one of the app's files could silently stay on the old version — which meant fixes never actually reached you. Fixed.
0.1.1335 Aug 2026
  • NewThe driver dashboard now opens on top of the game, no phone needed: same screen (delta, pedals, tyres, rivals) in an always-on-top window that never steals focus. Settings → Dashboard over the game; the F1 game must be in Borderless.
0.1.1325 Aug 2026
  • FixedThe overlay spoke Portuguese even with the app set to English or Spanish. The rain warning said "CHUVA EM ~8min" to everyone, and so did the weather panel, the lap prefix in the alerts, the fastest-lap tag, the pit stop count, the grip panel and the spotter. All of it is translated now.
0.1.1315 Aug 2026
  • NewThe pedals on the phone are now a rolling trace of the last 5 seconds, one on each side of the delta: brake left, throttle right. Time runs downwards — the bottom edge is now, the top is 5 seconds ago — so you see the whole braking you just did, not only the pedal at this instant.
  • ImprovedYour best and last lap now sit tight against the delta and centred like it: the three became a single column in the middle of the screen, so you read all of it without moving your eyes.
  • ImprovedThe separate boost mark is gone from the phone — yours and both rivals'. The battery bar already turns blue when the boost is available, and two marks for the same state were only competing for attention.
  • ImprovedThe gap to your rival now shows three decimals: in a duel what changes corner to corner is the thousandth — with a single decimal, half a dozen laps all read the same. Fuel is back to two decimals.
0.1.1305 Aug 2026
  • ImprovedOn the phone, your best lap now sits right above the delta and your last lap right below it. The delta is the gap TO your best: with all three together the maths closes in a single glance, without your eyes crossing the screen.
  • NewEach rival on the phone now shows their last lap time. The gap tells you where they are; the lap time tells you whether they're pulling away or coming back to you. With your own times moved to the centre, both rival cards also got bigger.
  • ImprovedThe battery bar (yours and the rivals') is narrower and centred, so it no longer runs into the card edges.
0.1.1295 Aug 2026
  • ImprovedThe delta and fuel on the phone now show three decimal places. With two, half a tenth gained in a corner simply didn't show up — and that's exactly the reading a driver uses to fix the next lap.
  • ImprovedRivals' tyre and wing wear is finally readable on the phone: the type was far too small to read at arm's length, which is where the device actually sits in the cockpit. It now comes in just below the size of your own numbers.
  • ImprovedThe battery on mobile is now a bar under the delta, in the game's colours: light blue when the boost is available, yellow when not. The border keeps the state colour at zero charge, and both rivals got the same bar.
  • ImprovedAlso on the phone: speed, gear and fuel are bigger, and your tyre compound with its age moved out of the header and into the delta card, in the same shape used for rivals — comparing your tyres to theirs is now a glance instead of translating two different formats.
0.1.1285 Aug 2026
  • NewPosition changes: a chart below the timing tower shows who gained and who lost, lap by lap, with your line in white among the rest. It's the one you see on TV — and the game was sending this history all along, we just weren't reading it.
  • FixedOn the phone, in fullscreen landscape, the panel was being clipped: the camera notch ate an entire side and nothing showed it, because the screen doesn't scroll. The content now respects the device cutouts on all four sides.
  • NewYour penalties now show on the phone. An unserved drive-through or stop & go becomes a red band across the screen, and accumulated seconds sit in a chip next to your position — you used to see "1.1s ahead" with no idea 5s were hanging over you. Anyone listening to the engineer through a console headset had no warning at all.
  • ImprovedOn mobile, the car silhouette joined the wing-and-tyres card (yours and the rivals'): the painted part says where it hurts, the number says how much. Bigger digits, without the percent sign competing with them.
  • ImprovedThe centre of the mobile panel is now the delta; gear and speed moved to the footer. The Pacedex brand now shows on the panel.
0.1.1275 Aug 2026
  • FixedDirect drive wheels (Moza, Simucube, Fanatec DD): the talk-button capture now reads the wheel over HID, reaching 128 buttons (previously 32). When nothing is found, the message says what to check.
  • FixedIn the timing tower, the warning chips (stops, penalties, wing) floated over the row and covered the driver's battery percentage. They now have a column of their own, the last in the tower — and when nobody is penalised the column collapses by itself, stealing width from no one.
  • ImprovedIn the overlay's car window, the front-wing percentage moved out of the drawing into the gap alongside, in the tyre column — and wing colour now uses the wing rule, not the tyre one.
0.1.1265 Aug 2026
  • FixedThe timing tower got its own rule for the wing (48% damage used to show green, on the tyre rule) — any damage now shows — and the percentage moved above the silhouette, where it's readable.
  • ImprovedOn mobile, the rival cards became a miniature of yours: both front-wing halves (previously only the worse side) above the four tyre columns, plus the rival's compound and tyre age. They grow to fill the spare screen.
0.1.1255 Aug 2026
  • ImprovedOn mobile, the front wing now shows above the tyres — both halves, each aligned with its side's wheel — and tyre temperature got bigger, readable at a glance from the cockpit.
  • NewOn the phone, the cards for the car ahead and the car behind now show THEIR condition: front wing and all four tyres. You can see whether the rival is running half a wing or worn-out tyres before deciding to attack or hold station.
0.1.1245 Aug 2026
  • FixedWhen the voice failed, the engineer simply went quiet and left no trace behind — not even for us. Every step of the voice path (synthesis, radio effect, volume, playback and backup voice) now records its own failure, so an audio problem gets pinned down without the driver having to send us a file.
0.1.1225 Aug 2026
  • ImprovedThe race report now measures rain by the tyres the field actually used and says how big it was ("rain only arrived on lap 28: 3 of 20 drivers took wets"). Rain that cleared before the flag is reported too.
  • ImprovedIn the report, the winner's strategy came out in code ("went M › H"). It is now spelled out — "used Medium and then Hard, with a single stop" — and the number of stops always matches the tyres listed. The fastest lap no longer prints "(lap —)" when the lap wasn't recorded.
0.1.1215 Aug 2026
  • FixedRace-only calls — pace vs rival, wing "to change at the stop", position gained from a retirement — no longer fire in qualifying, where the car "ahead" is the next on time and may be in the pits.
  • ImprovedThe diagnostic now carries a transcript of the radio from your most recent sessions, tagged with each session type. That makes it possible to check afterwards what the engineer said in practice, qualifying and the race — without having to remember the line.
0.1.1204 Aug 2026
  • FixedThe 10-second penalty (the game's stop & go) is announced as what it is: served standing at your next stop, no 3-lap deadline. The hard warning is reserved for an actual drive-through.
  • FixedThe engineer stopped giving race advice in qualifying and practice. Attack and defence, a rival pitting, the pit plan, fuel, the briefing and "box, box" are race-only now — in qualifying you keep what belongs there: flags, penalties, track limits, pace, the sector you lost and blowout risk.
0.1.1194 Aug 2026
  • FixedIn the AI analysis pace chart, the laps cited in the decisions were drawn in the wrong place — and the later ones vanished entirely — on high-resolution screens, which is nearly every Windows laptop at 125% or 150% scaling. The markers now land on the right lap at any display scale.
0.1.1184 Aug 2026
  • ImprovedAI Analysis: the database-query cap went from 12 to 20, it knows how many it has left (wraps up in time), and each decision's gain is expressed over the whole race, not per lap.
0.1.1174 Aug 2026
  • ImprovedAI Analysis redesigned: time left on the table as a big number with its source bar (strategy, driving, start), lap-by-lap pace with the cited laps marked (pit and SC laps off the scale), and each decision with its time and a proportional bar.
0.1.1164 Aug 2026
  • NewNew tab: AI Analysis. Pick a race; the AI starts from Pacedex's report and queries your telemetry database to test its hypotheses (each query shows on screen). The result is a list of what to do differently next time, ordered by time, with each item's number. Uses your API key; data doesn't leave your PC unseen.
0.1.1154 Aug 2026
  • ImprovedIn the overcut call, the wording was tightened so it sounds like real race radio in every language rather than a translation of one.
0.1.1144 Aug 2026
  • FixedEach rival's stop is announced exactly once — jitter in the stop counter no longer produces repeats. A genuine second stop is still called.
  • Improved"Push flat out for three laps — every tenth counts" explained nothing: three laps why? The call now gives the reason, which is what makes the move make sense: the rival who has just pitted comes out on cold tyres, so the time you gain until YOUR own stop is what decides whether you come out ahead of him.
0.1.1134 Aug 2026
  • FixedOnline racing: driver names now arrive before the start on F1 26 too — the lobby packet got shorter (names 48 → 32 chars) and was being discarded by size.
  • ImprovedThe neural voice's synthesis timeout now grows with the sentence length (strategy calls get double) — long sentences no longer fall back to the Windows voice. The diagnostic records the slowest synthesis seen on your PC.
0.1.1124 Aug 2026
  • ImprovedThe diagnostic now counts every fallback from the neural voice to the Windows one, with time and sentence — you can measure whether the neural voice is struggling on your PC.
0.1.1114 Aug 2026
  • ImprovedThe safety-car pit call now explains why: with the field slowed behind the SC, a stop costs half the time of a normal one.
0.1.1104 Aug 2026
  • FixedThe tyre-on-the-limit warning now repeats with growing intervals (12s, 30s, 1min, 2min, 4min) instead of every 12 seconds. With 5 laps or fewer left, "box" becomes "hold to the flag".
  • FixedDuel calls ("deploy and attack", "he's activated the boost") go quiet while the safety car is out. Still on: flags, penalties, tyre on the limit and the half-cost SC stop call.
0.1.1093 Aug 2026
  • FixedTime penalties and drive-throughs are now each called by name: added seconds don't force a stop (the radio says so); drive-through and stop & go carry the real 3-lap deadline.
0.1.1083 Aug 2026
  • NewThe engineer crosses your strategy with the real tyre: "Plan says box on 12. The tyre stretches to 15" — and warns if you pass the plan's limit lap without stopping. One call per stint; nothing when the two agree.
0.1.1073 Aug 2026
  • ImprovedThe app now reads your strategy's pit window (ideal lap, limit lap and rejoin position). This version only measures — it becomes a call once verified.
0.1.1063 Aug 2026
  • ImprovedThe boost mark in the tower now has two states: no mark = no entitlement; blue = entitled. The red "using now" was removed — this F1 doesn't report who pressed the button; measurement continues.
0.1.1043 Aug 2026
  • FixedThe proactive engineer speaks again — since 0.1.99, a silent failure in the controller-button push-to-talk was killing his cycle before he looked at the race (answers to questions still worked).
0.1.1013 Aug 2026
  • New"Test the radio" button in Settings: hold, speak, and the app says where it failed — button not set, button not received (on console it only arrives on track), mic didn't open, or opened to silence.
  • ImprovedThe engineer now talks like real F1 radio: short and blunt. Twenty-seven calls had grown into paragraphs — the worst took fifteen seconds to say, with you at 300 km/h turning in. All rewritten. The information comes first; the "why" is yours to ask, and that is what the radio is for.
  • ImprovedThe damage window's car was redrawn as a technical outline of an F1 car — multi-element wing, halo, sidepods, diffuser — with colour reserved for actual data (tyres and wings).
  • FixedConsole players whose PC has more than one network (VPN on, Wi-Fi and Ethernet at once, or a virtual machine) were given a single IP address to type into the game — and it was not always the one the console can reach. The setup steps now list every address the computer answers on, so you can try the right one.
0.1.1003 Aug 2026
  • FixedWith no mic on the PC, the radio now says why instead of ignoring the button — the typical console case, headset on the PS5/Xbox: any mic on the computer solves it, and Settings warns beforehand.
  • ImprovedThe first-race assistant got the firewall step for consoles: if telemetry doesn't arrive within 45 seconds, it shows the most likely suspect and a 30-second test with a verdict.
0.1.993 Aug 2026
  • NewPS5 and Xbox players can now talk to the engineer. Since the controller is paired with the console and not the PC, Pacedex now reads the button straight from the game's telemetry: in the F1 control settings map a "UDP Action" to a spare button (these are hooks EA reserved for apps and do nothing in-game), click "Console button" in Settings and press it. That's it — hold to talk, same as on PC.
  • FixedPacedex no longer quits when the telemetry port is taken by another program. It used to show the error and vanish — so you never reached the screen where you'd change the port, and had to go fiddle with the other app instead. Now it opens normally, tells you which port is busy and takes you straight to the field to change it. No need to close SimHub, Trophy AI or anything else: just pick another port here and set the same one in the game.
0.1.983 Aug 2026
  • ImprovedThe engineer now genuinely answers "will I come out in clear air or in traffic?". It used to say "clear air" only if you'd rejoin in the lead — which is almost never. Clear air is now measured by DISTANCE: if nobody is close ahead and nobody is glued to your gearbox, it tells you you have clear air, even rejoining P8.
  • FixedThe pit projection used to say "you rejoin 0 seconds behind Albon", which just sounds broken. The number now has one decimal, and when the car really is on top of you it says "right behind Albon" instead. It also warns when someone will emerge glued BEHIND you — rejoining half a second ahead of a rival isn't clear air, it's being attacked next lap.
  • FixedThe undercut call used to repeat the exact same line several times in a race. It now only speaks again when the target or the gap actually changes.
0.1.973 Aug 2026
  • ImprovedThe engineer now knows who can use boost. It only tells you to activate when you're actually entitled; when you're not, it tells you to hold the gap through the detection point to unlock it next lap. It also warns you when the driver behind has boost against you — and the moment they use it.
  • FixedThe callouts now use each game's own word: "boost" in F1 26 and "DRS" in F1 24 and 25. The engineer used to talk about DRS even to F1 26 players, where DRS no longer exists.
0.1.963 Aug 2026
  • New"Suggest a feature" in the menu, right under What's new: tell us what Pacedex is missing for you, or what's broken, without leaving the app. Your version and which F1 you have installed go along — that's what makes your case understandable. No race data is sent, and your e-mail is only asked for if you want a reply.
  • FixedThe boost bar now uses the REAL F1 26 data. The game reports who is entitled to boost based on the track's detection point (the "OT" boards), and that's what the tower now shows — steady for the whole lap instead of flickering. In F1 24 and 25, which still have DRS, it keeps marking armed DRS.
0.1.953 Aug 2026
  • FixedThe boost bar didn't show up in F1 26. It relied on DRS, which the game dropped — in F1 26 what counts is the electric overtake boost, available within a second of the car ahead. The tower now handles both cases on its own: in F1 24 and 25 it marks armed DRS, and in F1 26 it marks the boost window.
  • ImprovedIf your game version isn't one Pacedex can read yet — F1 22, for instance — you now see that written on screen, instead of staring at an empty dashboard thinking you set something up wrong. The notice says telemetry IS arriving and that it's not a port or firewall problem.
0.1.943 Aug 2026
  • ImprovedWear, wing and battery are no longer three identical rings in the timing tower and the battle panel. Each now has its own shape — a ring for the tyre, a wing silhouette and a battery — so you can tell them apart at a glance, without reading the number, mid-race.
  • NewA thin light-blue bar appears next to the name of any driver entitled to boost (DRS) at that moment. No column header and no wasted space: it disappears when the driver isn't entitled.
  • FixedThe wear bar in the dashboard never filled up: it stayed grey even with the tyre at 90%. It now fills and changes colour properly.
  • FixedAt the end of qualifying the engineer kept talking during the results screen, because the game keeps broadcasting. The radio now goes quiet at the end of any session, as it already did in the race.
  • ImprovedThe tyre wear percentage is now much bigger on the phone dashboard, so you can read it at a glance with the phone propped up in the cockpit.
  • ImprovedThe engineer now says "less than a second" instead of "within a second" when warning about a rival on your tail — it's clearly a distance, not a countdown.
  • FixedTelemetry could stop on its own after changing any setting, for anyone using a non-default UDP port: saving the volume or the language reset the port to the factory value while the game kept sending to the old one. Now only changing the port touches the port — and Settings shows the port actually in use.
  • NewSpeed in km/h or mph, your call in Settings. F1 and the game use km/h, which stays the default — switch to mph if your own in-game HUD is in mph and you'd rather not see two different numbers on screen. It applies to the dashboard, the overlay, your phone and the engineer's calls; stored data and the ranking are unaffected.
0.1.932 Aug 2026
  • FixedLinks that lead outside Pacedex now open in your browser, in a real tab. They used to open in a stuck window inside the app, with no address bar and no way back.
  • NewShare the ranking: in the Leaderboard tab, one button copies the link for the track you're looking at, ready to paste in your league's group — whoever opens it sees the tower and the lap telemetry, with nothing to install.
  • NewThe first time you open each tab, a card tells you what to do there — the first action, not a manual. It shows up once, and you can replay them any time from Settings.
0.1.922 Aug 2026
  • FixedThe new-version notice now shows up even if you leave Pacedex running all day. It used to be checked only at startup — leave the app open and you could sit on an old version for days without knowing.
  • FixedNo more "turn on telemetry" nag when the game is already sending data. Pacedex now trusts the packets arriving, not just the game's config file — which can be duplicated when Documents lives in OneDrive. For the same reason, each game is listed only once.
0.1.912 Aug 2026
  • NewWorld ranking on the site: the community's fastest laps, track by track, with the real telemetry of each lap — racing line, speed, throttle and brake, plus head-to-head comparison. Shortcut in the panel menu.
  • FixedReinstalling Pacedex no longer creates a second driver in the ranking: your identity now recognises your PC. And when you sign in with e-mail, laps from the old identity are merged into your account (the fastest one always wins).
  • ImprovedDrivers who haven't picked a name now show a driver handle (e.g. “Apex 4821”) instead of a generic “Driver” — anonymous drivers are finally distinguishable on the tower.
  • ImprovedThe sharing notice now says plainly that your best lap goes on the site's public ranking, under the name you choose — never your e-mail. You can turn it off in Settings, which also deletes what was already sent.
0.1.902 Aug 2026
  • NewWeekend tyre sets in the HUD: each compound with wear %, the fitted one highlighted — plan "save the fresh soft" at a glance.
  • NewTime trial: your PB and the rival (ghost) now show in the HUD during the session.
  • ImprovedIn online races, the timing tower is born with rival names — lobby data arrives before the start.
0.1.892 Aug 2026
  • NewSurgical coaching: the app now reads the game's per-WHEEL physics (slip) and the Debrief homework says things like "the front left locks under braking here" — lockup, wheelspin and understeer measured, not guessed.
  • NewNamed overtakes in the Debrief: ▲ who you passed, ▼ who passed you, with the lap — also on the shared public page.
  • ImprovedMuch clearer lap comparison: a legend saying which line is yours, same-size maps in the SAME orientation for every driver (on any game), and the rival's lap now carries sectors and metrics.
  • FixedThe Debrief now explains WHY there is no report (few laps, no rival data…) instead of silently returning to the list. — Otton's first contribution! 🏁
0.1.882 Aug 2026
  • NewYour best laps now enter the world ranking ON THEIR OWN at the chequered flag (honoring the consent you already gave) — before, they only went up when you opened the Leaderboard tab.
  • ImprovedMore honest ranking: date AND time of the best lap, plus a notice when your flag came from your in-game avatar (changeable in the profile).
  • FixedIn lap comparison, both maps are now the SAME size (different games place the track at different coordinates) and each shows driver, time and lap date.
0.1.872 Aug 2026
  • ImprovedEngineer voice much faster and steadier: the neural engine now stays resident (speech lands in ~0.3s) and no longer chokes when the game maxes out the CPU mid-race.
  • NewLap comparison with TWO stacked maps: yours and your rival's, same orientation and same color scale — see corner by corner where each of you is faster, with the cursor marking both.
  • FixedA shared lap from a driver on a different game (F1 25 × F1 24) showed a mirrored map — orientation is now reconciled automatically.
0.1.862 Aug 2026
  • NewShareable debrief: one click creates a public link to your post-race analysis (pacedex.com/d/…) — with the card as the WhatsApp preview. Perfect for your league group; removable anytime.
  • FixedPhone dashboard: the device screen now stays on while the display is open (the fullscreen tap also enables this).
  • ImprovedThe "no data on port" notice now collapses in one click and remembers your choice — and anyone who has connected the game before sees just the slim status strip.
0.1.852 Aug 2026
  • NewUnlimited engineer, demystified: Settings now walks you through getting your AI key step by step — with Google's Gemini free, no card, in 2 minutes. Full guide at pacedex.com/key.
  • ImprovedNew "Privacy & data" section in Settings: everything that can leave your PC (shared telemetry, sync, stats) in one place, each with its own switch.
0.1.842 Aug 2026
  • ImprovedQR code for the phone dashboard: point your camera at the code in Settings and the display opens — no IP address to type.
0.1.832 Aug 2026
  • NewDriver dashboard on your phone/tablet: enable it in Settings, open the address in your phone's browser (same Wi-Fi) and it becomes a race display — gear, rev lights, delta, tyres, ERS, pedals and gaps — nothing to install. Read-only access: the phone sees, it can't change anything.
0.1.822 Aug 2026
  • NewUnlimited engineer: paste the API key from your own AI account (Claude, ChatGPT or Gemini) in Settings and ask away — the key stays on your computer and questions go straight to the provider. A "Test" button measures your model's real latency — and the engineer confirms over the radio, in his own voice.
  • NewEngineer proactivity: choose Full, Essentials only (safety) or Only when asked — in quiet mode the voice goes silent but everything still shows on the panel.
  • FixedVoice no longer goes silent under heavy CPU: if the neural voice chokes mid-race, the line comes out through the Windows backup voice; and the answer to your question never dies silently in the queue — if it's taking long, he says "stand by".
  • ImprovedSettings reorganized: sections folded into cards (open only what you need) and grouped by theme — game connection, overlay, and the three engineer sections together.
0.1.811 Aug 2026
  • ImprovedMore natural blue-flag call: "Let the faster car through."
0.1.801 Aug 2026
  • NewThe Debrief: click a race in History for a 3-act report — the race bill (where your time went, with named culprits), homework (the 3 costliest sections, with concrete advice checked next race) and the pit-strategy "what if…" with real numbers.
  • FixedBlue flag without guessing: the engineer says a faster car is coming to lap you — it used to say "the leader", which wasn't always who it was.
  • FixedRadio goes quiet after the chequered flag: the summary is the last call — no spotter or tips once the race is over.
  • FixedALERTS window without cut-offs: long messages wrap onto more lines instead of vanishing at the edge.
0.1.791 Aug 2026
  • ImprovedPEDALS window with the bars in the natural pedal order: brake on the left, throttle on the right.
0.1.781 Aug 2026
  • ImprovedThe engineer now sees the whole grid: ask over the radio who has wing damage, penalties, who has pitted, who retired, any car's tyre and wear — he answers with live data.
0.1.771 Aug 2026
  • FixedThe engineer now knows who's up front: ask over the radio who's in the top 3 (or top 5) and he answers with the real names and gaps at the moment you ask.
0.1.761 Aug 2026
  • FixedThe PEDALS window now actually opens — in 0.1.75 it was missing from the list of windows the overlay creates.
0.1.751 Aug 2026
  • NewPEDALS overlay window: live throttle and brake as vertical bars + a scrolling trace of the last few seconds, broadcast style. Turn it on in Settings.
0.1.741 Aug 2026
  • NewTalk to your engineer over the radio: hold a button (keyboard, wheel or gamepad), ask your question by voice and he answers in his own voice, with the live race data at hand. Enable it in Settings.
  • NewA brand-new Sessions tab: track flag, session type, weather and best lap on every row — races expand the final classification in one click.
  • ImprovedA sharper look across the dashboard: timing-tower style tables, crisp icons on any Windows (no more missing-glyph boxes), empty screens with a demo button, and the official font built in (works offline).
  • FixedFastest lap credited to the right driver in the tower and the OBS broadcast — and the broadcast now follows the app language.
  • FixedHonest charts: axes without impossible values (throttle above 100%, negative speed), clean lap-time formatting and consistent language on every screen.
  • FixedWorld leaderboard hardened: impossible lap times are rejected by the server.
0.1.731 Aug 2026
  • ImprovedClear sharing consent: an install checkbox and a first-time notice on the Leaderboard — your racing line is only shared after your OK.
0.1.721 Aug 2026
  • NewShared telemetry: click a 📊 row on the leaderboard to see that driver's racing line — overlaid on YOUR lap, with per-section delta and track map.
  • NewYour best-lap telemetry: speed-colored track map + charts with a synced cursor (hover to see where the car was).
  • NewFull leaderboard: every track (scout ones you haven't raced), world and league championships, weather and platform filters (Steam/PS/Xbox/EA).
  • NewPrivate leagues with invite codes and owner management — your crew's own board, with its own championship.
  • ImprovedNo sign-up: the leaderboard works with an auto-created anonymous identity; link an email whenever you like (keeps your history).
  • ImprovedRedesigned Leaderboard screen (track as title, clear filters, your-lap card) and a slim status strip with 'Enable game telemetry' and analysis mode.
  • FixedCrisp tray notification icon and other interface polish.

Nothing of this type in this month.

July 2026

29 updates · 45 changes
0.1.7131 Jul 2026
  • ImprovedThe dashboard window now opens maximized — full cockpit from the first second.
0.1.7031 Jul 2026
  • FixedSometimes the engineer's caption appeared but the voice never came: after a long phrase, the calls waiting in the queue were discarded too early. Analysis and status calls can now wait their turn (up to ~20s) and only urgent calls are still discarded quickly — a late "box now" would be wrong information.
  • NewFirst-race assistant: on first run, Pacedex asks where you play (PC, PlayStation/Xbox or demo only), switches the game's telemetry on in 1 click on PC — or shows what to enter on console — and tells you on screen the moment the first data arrives.
  • NewThe dashboard opens in Pacedex's own window, with the PD icon on the taskbar — no browser tabs or address bar.
  • ImprovedThe demo no longer scatters the overlay windows across your screen: they appear when the GAME is transmitting. At the end of the tour, a button lets you see them with the demo if you want.
0.1.6931 Jul 2026
  • NewThe voice engineer learned 9 new calls: reminds you of a pending penalty (and confirms when you serve it), warns about wing damage (and when it's worth changing at the pit stop), flags track-limit warnings before they become a penalty, announces the fastest lap of the race (yours, or when a rival takes it), asks for care on cold tyres out of the pits, warns about overheating brakes, points out the sector where you lost the most time, tells you to deploy the battery when it's full and sitting idle, and calls the chequered flag with the official result, places gained or lost and your best lap.
  • FixedA stop & go penalty stayed on the leaderboard (the "+10s") until the end of the race even after being served. Now, as soon as the driver serves it in the pits, it disappears from the tower.
  • ImprovedThe "Watch the demo" and "Check for updates" buttons now get the same red highlight as the main buttons — they used to blend into the page background.
0.1.6831 Jul 2026
  • FixedAn interrupted neural-voice download could leave the install half-done and pop a Windows error dialog ("espeak-ng.dll was not found") on every radio call. The voice is now installed atomically, the app self-repairs on the next download if anything is missing, and even in the worst case the failure silently falls back to the standard Windows voice — never an error dialog.
0.1.6630 Jul 2026
  • NewDemo mode: one button runs a sample race and fills the dashboard with no game required — great to explore Pacedex and to show it to someone else. It's in the "nothing arrived on the port" warning and in the Settings tab. Nothing from the demo goes into your history.
  • FixedText that still showed up in Portuguese for people using the app in English or Spanish: the rain forecast on the dashboard, the overlay minimap, the pros and cons in the race analysis, and the setup item names.
  • FixedThe neural voice now downloads quietly: when the network blocks it, the app no longer shows an error in the black window (the Windows voice takes over as usual).
0.1.6530 Jul 2026
  • ImprovedThe anonymous usage statistics now include WHICH tracks you play (only session counts per track — never lap times or results). This tells us where to prioritize reference setups and per-track improvements. As always: you can turn it off in the Settings tab.
0.1.6430 Jul 2026
  • NewEnabling the game's telemetry is now 1 click: if F1 is on your PC with UDP telemetry turned off (or sending to another port), the dashboard shows the exact cause and a button sets everything up for you — no hunting through game menus. Done with the game closed; Pacedex keeps a backup of the original file.
0.1.6329 Jul 2026
  • FixedMuch lighter overlay: each window now only redraws when what it shows actually changes. Everything used to repaint 11 times per second, which dragged the game's FPS down (one report of ~100 → ~50 fps in fullscreen). Tip: prefer borderless windowed mode over exclusive fullscreen when using the overlay.
0.1.6228 Jul 2026
  • ImprovedPacedex.exe now carries its own identity (name, publisher, description and version) in the file properties. It used to arrive anonymous on Windows, which made the SmartScreen warning and antivirus suspicion worse. The "unknown publisher" warning stays until there is a code signature, but the file is no longer a nameless binary.
0.1.6128 Jul 2026
  • ImprovedThe "no data on the UDP port" warning now explains how to use Pacedex TOGETHER with another telemetry app instead of just telling you to close it: turn on SimHub's UDP Forwarding to another port and change the port in the Settings tab. The game settings stay the same.
0.1.6028 Jul 2026
  • ImprovedWhen no telemetry data arrives on the UDP port, the dashboard now says so on screen instead of showing "Searching for the game…" forever: it shows which port it is listening on and what to check — whether you are in a session on track, whether another app (SimHub, RaceLab) is using the port, the game settings and the firewall.
0.1.5914 Jul 2026
  • FixedThe Settings tab showed some texts only in Portuguese even with the app in English or Spanish (panel opacity, engineer message auto-hide, voice volume) — now everything follows the chosen language, including the "Receiving" indicator at the top.
0.1.5812 Jul 2026
  • FixedThe strategy in the Race News no longer shows a ghost stint (e.g. "M › H › H with one stop"). The game reports the tyre change and the stop counter at different moments, so the same stop was counted twice — the two signals are now reconciled.
0.1.5712 Jul 2026
  • FixedThe Race News now uses the REAL starting position (the game's official grid). Before, a driver who took the lead on lap 1 was wrongly reported as "pole" — the same data also fixes the start position for the biggest climber and your own result.
0.1.569 Jul 2026
  • NewTeam-radio effect on the engineer's voice! In Settings, choose: Off (original voice), Light (radio tone with maximum clarity) or Full (with the end-of-message "psht" and subtle static). Switches instantly, no restart — try it mid-race and pick by ear.
0.1.559 Jul 2026
  • ImprovedLeaderboard columns now appear in the SAME order everywhere (web dashboard, overlay tower and Settings screen): gap ahead, gap to leader, last lap, tyre, wear, wing and battery.
  • ImprovedTyre age (e.g. 6L) is now bright green on the leaderboard, overlay tower and duel — much easier to read at a glance.
  • NewEvery leaderboard column now has an explanation on the Settings screen — e.g. the wear shown is the car's WORST tyre (the most worn of the 4), and wing shows the worst damage between front and rear.
0.1.549 Jul 2026
  • New"Wing" column on the leaderboard: each car's wing damage (web, overlay tower and duel), with warning colors and a tooltip splitting front/rear. Toggle it in Settings and assign a hotkey, like the other columns.
  • FixedThe engineer no longer calls "last lap" in quali/practice (it could even fire before you left the garage). The call is now race-only — and works again in a second race without restarting Pacedex.
  • ImprovedSpoken lap times are now clear and complete: "1 minute, 30 seconds and 934 thousandths" instead of "1 30 9" (which sounded like 1:39 and hid the milliseconds).
0.1.539 Jul 2026
  • ImprovedThe macro pad shortcuts (F13–F20) now only HIDE/SHOW the panels momentarily, without changing the checkboxes on the Settings screen. When you restart Pacedex, the panels come back exactly as checked — only the Settings screen truly turns them on/off.
  • ImprovedThe "Toggle everything" shortcut is now "Hide/show panels", with a description explaining the temporary behavior.
  • FixedThe engineer no longer spells out the tyres ("S, M, H") when announcing the reference strategy: it now says Soft, Medium and Hard in full, whatever format the reference comes in (S M H, S-M, S/M, Soft…).
0.1.528 Jul 2026
  • FixedThe race result now uses the game's OFFICIAL classification, with time penalties applied. Before, if you crossed the line in P12 but dropped to P14 due to a penalty, the result, the share card and the race report all showed P12.
0.1.517 Jul 2026
  • NewReady-to-post race report: on the post-race card, the 📰 button generates a news-style write-up of the whole race — podium, fastest lap, biggest mover, winner's strategy, safety car, retirements and penalties. Edit it and paste it on your socials or league group.
  • FixedThe post-race card failed to open in some races (internal error while ranking the corners where time is lost).
0.1.507 Jul 2026
  • FixedThe engineer's briefing now respects the race length (25%, 50%, 100%). The reference strategy came from the 100% guide and called a pit stop on a lap that didn't even exist in your race; pit laps are now converted to the real distance.
  • ImprovedThe engineer speaks like a human: "Soft, then Medium" instead of reading "S arrow M", "20 seconds" instead of "20s", and "about" instead of the "~" symbol. Applies to all three languages — and the reference strategy call, which always came out in Portuguese, now follows your chosen language.
0.1.497 Jul 2026
  • FixedIn F1 26 online races, the Timing Tower showed "Team #483" (or similar) instead of the team name, and the color bar came out gray. The game numbers teams differently in multiplayer; now Haas is Haas, with the right color, online and offline.
0.1.471 Jul 2026
  • FixedOn the Reference setups screen, the "See example format" link (under Import setups) was nearly invisible, the same faded color as the surrounding text. Now it stands out, underlined and easy to see and click.
0.1.461 Jul 2026
  • FixedG-force is working again on F1 26 — and with it the engineer's under/oversteer analysis and the overlay's G-meter. F1 26 changed this data's format and it was coming out as zero; now it's calibrated and correct. F1 24/25 unchanged.
0.1.451 Jul 2026
  • ImprovedExtended diagnostics to fine-tune F1 26 support (G-force and tyre pressure). It's just an internal tweak so we can calibrate the data; nothing changes visibly in the panel.
0.1.441 Jul 2026
  • FixedThe engineer no longer keeps saying 'I lost the game signal' when you pause the race or switch to another screen (menu, alt-tab). In those moments the game just stops sending data for a bit; now the engineer only warns if the signal is really gone for a good while.
  • FixedFixed tyre pressure reading on F1 26, which was coming out wrong due to a game format change.
0.1.431 Jul 2026
  • FixedDefinitively fixed driver names showing up as numbers in the tower on F1 26 (2026 Season Pack UDP mode). F1 26 changed the participants packet layout and names came out blank; now names and car numbers show correctly again. F1 24/25 unchanged.
0.1.421 Jul 2026
  • ImprovedBetter diagnostics: when driver names show up as numbers in the tower in some session, Pacedex can now pinpoint why remotely (the game hid the names, a different packet format, etc.) so we can fix it faster — without you having to send any file. Nothing changes visibly in the panel.
0.1.411 Jul 2026
  • FixedFixed: driver names showed up as numbers in the tower/leaderboard for players on F1 25 with the 2026 Season Pack (My Team custom team = 24-car grid). The game was sending 24 cars but identifying itself as F1 25, so Pacedex dropped the driver data. Pacedex now detects the 24-car grid from the actual packet size — names, times, tyres and damage are back on F1 24, 25, 26 and the 2026 Season Pack.

Nothing of this type in this month.

June 2026

25 updates · 35 changes
0.1.4030 Jun 2026
  • FixedF1 26 support: telemetry wasn't showing up for F1 26 players (the game now sends 24 cars instead of 22, and Pacedex was rejecting every packet). Leaderboard, telemetry, tyres, laps and damage now work normally on F1 26 — and F1 24/25 are unchanged. Note: on the map, cars show at the right position; a small heading detail will be polished in a future update.
0.1.3930 Jun 2026
  • NewImport setups from a file, no account on any site needed: on the Setups tab, click 'Import setups…' and upload a .json file. There's a 'See example format' link that downloads a ready-to-edit template with your values.
0.1.3730 Jun 2026
  • FixedFixed the telemetry port field (Settings tab) that was clipping the typed number — the full port now fits (e.g. 20777).
0.1.3630 Jun 2026
  • ImprovedDashboard fully translated: the History, Analysis, Strategy, Setups and Settings screens now show entirely in your language (Portuguese, English or Spanish) — several titles and texts used to stay in Portuguese only.
0.1.3530 Jun 2026
  • NewYou can now choose the telemetry port right inside Pacedex (Settings tab). It used to be fixed at 20777; if your game uses a different port, just type it — it applies instantly, no restart.
0.1.3429 Jun 2026
  • ImprovedSmarter diagnostics for F1 26 — when the game changes a packet format and Pacedex stops understanding some data, the diagnostics now record the exact game version and patch, which packet failed and the size that came in. That lets us fix F1 26 support much faster, without asking you for any files.
0.1.3229 Jun 2026
  • ImprovedF1–F12 shortcut keys — you can now map the overlay shortcuts (Stream Deck/Ulanzi/keyboard) to F1–F12 too, alongside F13–F24 and NUM0–NUM9. Heads-up: the game often uses F1–F12 (camera, etc.), so they may conflict.
0.1.3129 Jun 2026
  • ImprovedBroadcast overlay with 'pilot focus' — at /broadcast?focus=player the tower follows YOU and the lower-third shows YOUR fight, ideal for streaming your own race in OBS. The old browser overlay is gone: use the native overlay to race and /broadcast to stream.
0.1.3029 Jun 2026
  • NewBroadcast overlay for OBS — a new F1 TV-style overlay (full timing tower, fastest lap, battle for position, flag/safety car) for casting or streaming your league races. Just add it as a Browser source in OBS pointing to /broadcast.
0.1.2929 Jun 2026
  • NewShareable post-race card — when the race ends, Pacedex builds a broadcast-style image (your fast lap traced and colored by speed, the corners where you lose the most time, time to find, position and consistency) to download and drop in your league group.
0.1.2829 Jun 2026
  • NewNew F1 26 tracks — Madrid (Madring) and the reverse layouts (Silverstone, Red Bull Ring, Zandvoort) now show with the correct name in the dashboard, analysis and community.
0.1.2710 Jun 2026
  • NewBigger community benchmark — beyond tyre life, it now compares your PACE (lap and sectors), degradation, consistency and strategy with the field, always within similar settings (assists) to be fair.
  • ImprovedDriving coach vs community — each sector now also shows the community median (same assists): you know if you're truly fast, not just vs yourself.
0.1.2610 Jun 2026
  • NewDriving coach — per sector, shows where you lose the most time this race vs your historical best at the track, and points to the sector with the most to gain.
  • NewPre-race briefing — before the start, the engineer recommends the plan from your history at the track: number of stops, tyre order and pit laps.
  • NewCommunity — in the Learning panel, compare your tyre life with the anonymous average across drivers at that track.
  • ImprovedSharper strategy — the app learns each track's REAL pit loss from your data (instead of a fixed value), refining undercut and pit window.
0.1.2510 Jun 2026
  • NewLearning panel — see how many races the engineer has learned from, plus each tyre's life and degradation per track. When it has your data, it uses YOUR wear, not the field's.
  • ImprovedThe engineer learns from you — each race it gets firmer on tyre life and pit timing, and speaks with more confidence as it builds up your races at that track.
0.1.2410 Jun 2026
  • NewStrategy debrief — open a race and the app shows the BEST strategy for that race (measured pace and wear, safety-car/pit noise removed) and rates what you did, flagging if you ran the tyre too long.
  • ImprovedSmarter tyre engineer — warns of the pace drop BEFORE the tyre dies (uses measured wear from every car, no more the optimistic guess that said 'lasts to the end' too late).
  • NewPit-under-safety-car alert — the engineer calls it out when a stop costs almost half, the No.1 strategy mistake: 'it's this lap, box'.
  • ImprovedSmarter ERS — won't tell you to attack on a low battery (spending it would leave you slow next laps); only frees the 'last charge' when the pass is on.
0.1.239 Jun 2026
  • ImprovedClearer setup advisor — plain-language diagnosis (tyre temperature is now shown explicitly) and the suggested change highlighted next to the symptom.
0.1.229 Jun 2026
  • NewHover guide on the telemetry charts — marks the same distance across all four at once.
0.1.218 Jun 2026
  • ImprovedNew side menu — tabs organized into groups, with icons and a collapsed mode. Nothing gets cut off on smaller screens.
0.1.208 Jun 2026
  • NewFinal race result in the Sessions tab.
  • NewExport the classification to CSV — take it to your league.
0.1.197 Jun 2026
  • ImprovedThe engineer learns each track's tyre wear and calls your pit window.
  • ImprovedMore proactive fuel alerts.
0.1.176 Jun 2026
  • NewYou choose which calls the engineer makes, by category.
0.1.165 Jun 2026
  • FixedThe engineer no longer narrates past events (flags, safety car).
0.1.154 Jun 2026
  • ImprovedMore robust and reliable voice engineer.
0.1.143 Jun 2026
  • NewSetup advisor: names the symptom (understeer, locking) and the change that tends to fix it, read from your telemetry.
0.1.132 Jun 2026
  • NewCompare laps metre by metre in Telemetry: time delta against your best lap and against a rival.

Nothing of this type in this month.

Not on Pacedex yet?

Free · Windows and Android · no account.